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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_kaido_thx13 | ||||||||
| 25 | 15 | 6 | +10 | 115, better than 99% at Level 10 | 1.55, better than 99% at Level 10 | |||
| 18 | 14 | 6 | +4 | 76, better than 21% at Level 10 | 1.23, better than 91% at Level 10 | |||
| 19 | 17 | 4 | +2 | 82, better than 48% at Level 10 | 1.16, better than 82% at Level 10 | |||
| 11 | 14 | 6 | -3 | 70, better than 5% at Level 10 | 0.80, better than 1% at Level 10 | |||
| 8 | 12 | 6 | -4 | 49, better than 1% at Level 8 | 0.71, better than 1% at Level 8 | |||
| team_franchhh10 | ||||||||
| 21 | 17 | 2 | +4 | 86, better than 71% at Level 10 | 1.25, better than 92% at Level 10 | |||
| 17 | 17 | 7 | 0 | 73, better than 14% at Level 9 | 0.98, better than 31% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_kaido_thx13 | |||
| 40, better than 15% at Level 10 | 16, better than 94% at Level 10 | 15 | |
| 24, better than 11% at Level 10 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 15 |
| 4 |
| 0 |
| 76, better than 22% at Level 10 |
| 0.93, better than 12% at Level 10 |
| 9 | 15 | 2 | -6 | 51, better than 1% at Level 9 | 0.71, better than 1% at Level 9 |
| 9 | 17 | 6 | -8 | 56, better than 1% at Level 9 | 0.57, better than 1% at Level 9 |
| 0 |
| 80, better than 32% at Level 10 | 1, better than 11% at Level 10 | 2 |
| 29, better than 12% at Level 10 | 8, better than 53% at Level 10 | 10 |
| 132, better than 69% at Level 8 | 1, better than 15% at Level 8 | 3 |
| team_franchhh10 | |||
|---|---|---|---|
| 26, better than 11% at Level 10 | 10, better than 68% at Level 10 | 8 | |
| 154, better than 75% at Level 9 | 0, better than 1% at Level 9 | 0 | |
| 191, better than 86% at Level 10 | 12, better than 80% at Level 10 | 10 | |
| 16, better than 11% at Level 9 | 1, better than 13% at Level 9 | 4 | |
| 38, better than 17% at Level 9 | 1, better than 13% at Level 9 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.