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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_FETTSACK99913 | ||||||||
| 19 | 11 | 6 | +8 | 90, better than 83% at Level 10 | 1.45, better than 98% at Level 10 | |||
| 16 | 13 | 4 | +3 | 87, better than 74% at Level 10 | 1.13, better than 75% at Level 10 | |||
| 18 | 16 | 5 | +2 | 76, better than 31% at Level 9 | 1.01, better than 48% at Level 9 | |||
| 13 | 13 | 5 | 0 | 62, better than 1% at Level 7 | 0.91, better than 13% at Level 7 | |||
| 16 | 19 | 4 | -3 | 88, better than 80% at Level 8 | 0.85, better than 5% at Level 8 | |||
| team_saki1119 | ||||||||
| 18 | 16 | 3 | +2 | 82, better than 56% at Level 10 | 1.17, better than 82% at Level 10 | |||
| 16 | 18 | 4 | -2 | 81, better than 51% at Level 8 | 0.94, better than 29% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_FETTSACK99913 | |||
| 63, better than 25% at Level 10 | 14, better than 91% at Level 10 | 17 | |
| 22, better than 10% at Level 10 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 17 |
| 1 |
| -2 |
| 60, better than 1% at Level 10 |
| 0.94, better than 17% at Level 10 |
| 12 | 16 | 7 | -4 | 74, better than 19% at Level 9 | 0.81, better than 3% at Level 9 |
| 11 | 17 | 6 | -6 | 61, better than 1% at Level 9 | 0.60, better than 1% at Level 9 |
| 1 |
| 68, better than 32% at Level 9 | 6, better than 44% at Level 9 | 10 |
| 33, better than 22% at Level 7 | 10, better than 80% at Level 7 | 14 |
| 20, better than 14% at Level 8 | 2, better than 20% at Level 8 | 4 |
| team_saki1119 | |||
|---|---|---|---|
| 107, better than 49% at Level 10 | 4, better than 26% at Level 10 | 5 | |
| 132, better than 72% at Level 8 | 10, better than 77% at Level 8 | 12 | |
| 33, better than 14% at Level 10 | 6, better than 41% at Level 10 | 11 | |
| 0, better than 1% at Level 9 | 10, better than 74% at Level 9 | 13 | |
| 95, better than 47% at Level 9 | 14, better than 92% at Level 9 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.