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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Jones142010 | ||||||||
| 25 | 16 | 4 | +9 | 111 | 1.59 | |||
| Jones1420–Steam profile of Jones1420 (opens in a new tab) | 20 | 16 | 5 | +4 | 98 | 1.18 | ||
| MlIky_WayLevel 3Steam profile of MlIky_Way (opens in a new tab) | 15 | 20 | 7 | -5 | 73, better than 42% at Level 3 | 0.70, better than 9% at Level 3 | ||
| 5 | 14 | 4 | -9 | 41, better than 1% at Level 2 | 0.58, better than 4% at Level 2 | |||
| 7 | 18 | 6 | -11 | 46 | 0.46 | |||
| team_GX34-13 | ||||||||
| 23 | 15 | 5 | +8 | 89, better than 97% at Level 2 | 1.37, better than 99% at Level 2 | |||
| 19 | 12 | 4 | +7 | 86, better than 93% at Level 3 | 1.28, better than 97% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Jones142010 | |||
| 1 | 4 | 9 | |
| Jones1420–Steam profile of Jones1420 (opens in a new tab) | 180 | 9 | 15 |
| MlIky_WayLevel 3Steam profile of MlIky_Way (opens in a new tab) | 40 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 16 |
| 6 |
| 0 |
| 68, better than 62% at Level 1 |
| 0.96, better than 85% at Level 1 |
| 16 | 15 | 7 | +1 | 92, better than 94% at Level 5 | 0.94, better than 37% at Level 5 |
| 13 | 17 | 8 | -4 | 78, better than 59% at Level 4 | 0.74, better than 3% at Level 4 |
| 2, better than 42% at Level 3 |
| 6 |
| 0, better than 1% at Level 2 | 1, better than 34% at Level 2 | 1 |
| 129 | 10 | 13 |
| team_GX34-13 | |||
|---|---|---|---|
| 150, better than 92% at Level 2 | 0, better than 1% at Level 2 | 0 | |
| 27, better than 33% at Level 3 | 1, better than 35% at Level 3 | 8 | |
| 32, better than 44% at Level 1 | 6, better than 71% at Level 1 | 6 | |
| 154, better than 87% at Level 5 | 13, better than 91% at Level 5 | 16 | |
| 25, better than 31% at Level 4 | 5, better than 55% at Level 4 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.