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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_supr1zze10 | ||||||||
| 28 | 18 | 3 | +10 | 126, better than 99% at Level 9 | 1.85, better than 99% at Level 9 | |||
| 17 | 16 | 5 | +1 | 80, better than 42% at Level 10 | 1.02, better than 38% at Level 10 | |||
| 17 | 19 | 3 | -2 | 78, better than 40% at Level 9 | 0.94, better than 23% at Level 9 | |||
| 9 | 18 | 3 | -9 | 52, better than 1% at Level 10 | 0.50, better than 1% at Level 10 | |||
| 10 | 20 | 4 | -10 | 48, better than 1% at Level 7 | 0.50, better than 1% at Level 7 | |||
| team_KrahFear66613 | ||||||||
| 18 | 13 | 4 | +5 | 86, better than 77% at Level 9 | 1.29, better than 95% at Level 9 | |||
| 20 | 17 | 5 | +3 | 87, better than 79% at Level 9 | 1.19, better than 87% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_supr1zze10 | |||
| 55, better than 24% at Level 9 | 4, better than 28% at Level 9 | 9 | |
| 58, better than 22% at Level 10 | 1, better than 11% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 16 |
| 1 |
| +1 |
| 72, better than 13% at Level 9 |
| 1.09, better than 72% at Level 9 |
| 19 | 17 | 2 | +2 | 82, better than 63% at Level 9 | 0.98, better than 36% at Level 9 |
| 17 | 18 | 4 | -1 | 87, better than 73% at Level 10 | 0.92, better than 13% at Level 10 |
| 1 |
| 129, better than 63% at Level 9 | 1, better than 13% at Level 9 | 2 |
| 16, better than 9% at Level 10 | 2, better than 15% at Level 10 | 2 |
| 0, better than 1% at Level 7 | 0, better than 1% at Level 7 | 1 |
| team_KrahFear66613 | |||
|---|---|---|---|
| 66, better than 29% at Level 9 | 7, better than 50% at Level 9 | 20 | |
| 103, better than 49% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 62, better than 27% at Level 9 | 4, better than 28% at Level 9 | 8 | |
| 0, better than 1% at Level 9 | 2, better than 17% at Level 9 | 2 | |
| 60, better than 23% at Level 10 | 16, better than 94% at Level 10 | 12 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.