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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_tloyerr13374 | ||||||||
| 17 | 15 | 0 | +2 | 74, better than 23% at Level 8 | 1.14, better than 80% at Level 8 | |||
| 12 | 16 | 5 | -4 | 80, better than 47% at Level 8 | 0.84, better than 5% at Level 8 | |||
| 9 | 16 | 11 | -7 | 87, better than 79% at Level 8 | 0.63, better than 1% at Level 8 | |||
| CastagamingLevel 8Steam profile of Castagaming (opens in a new tab) | 7 | 14 | 2 | -7 | 66, better than 2% at Level 8 | 0.62, better than 1% at Level 8 | ||
| 5 | 14 | 3 | -9 | 43, better than 1% at Level 9 | 0.39, better than 1% at Level 9 | |||
| team_WackiSerj13 | ||||||||
| WackiSerj–Steam profile of WackiSerj (opens in a new tab) | 22 | 10 | 3 | +12 | 108 | 1.66 | ||
| 14 | 5 | 4 | +9 | 78, better than 40% at Level 8 | 1.44, better than 99% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_tloyerr13374 | |||
| 16, better than 14% at Level 8 | 3, better than 32% at Level 8 | 5 | |
| 0, better than 1% at Level 8 | 0, better than 1% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 10 |
| 6 |
| +3 |
| 82, better than 57% at Level 8 |
| 1.18, better than 85% at Level 8 |
| 13 | 14 | 7 | -1 | 88 | 0.99 |
| 12 | 12 | 11 | 0 | 96 | 0.93 |
| 7 |
| 128, better than 86% at Level 8 | 7, better than 71% at Level 8 | 4 |
| CastagamingLevel 8Steam profile of Castagaming (opens in a new tab) | 93, better than 66% at Level 8 | 3, better than 32% at Level 8 | 4 |
|---|
| 50, better than 30% at Level 9 | 1, better than 14% at Level 9 | 4 |
| team_WackiSerj13 | |||
|---|---|---|---|
| WackiSerj–Steam profile of WackiSerj (opens in a new tab) | 0 | 6 | 11 |
| 63, better than 43% at Level 8 | 2, better than 24% at Level 8 | 9 | |
| 36, better than 25% at Level 8 | 1, better than 17% at Level 8 | 4 | |
| 0 | 8 | 12 | |
| 37 | 5 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.