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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Boczekkkkk16 | ||||||||
| 37 | 21 | 9 | +16 | 127, better than 99% at Level 6 | 1.57, better than 99% at Level 6 | |||
| Zxxs1–Steam profile of Zxxs1 (opens in a new tab) | 23 | 20 | 7 | +3 | 67 | 1.09 | ||
| BeratKeew–Steam profile of BeratKeew (opens in a new tab) | 20 | 20 | 9 | 0 | 65 | 0.93 | ||
| 20 | 26 | 13 | -6 | 83 | 0.80 | |||
| 16 | 20 | 7 | -4 | 66 | 0.76 | |||
| team_Abrama88814 | ||||||||
| 31 | 20 | 5 | +11 | 100, better than 99% at Level 4 | 1.48, better than 99% at Level 4 | |||
| SHR1NKKO–Steam profile of SHR1NKKO (opens in a new tab) | 23 | 22 | 6 | +1 | 77 | 1.07 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Boczekkkkk16 | |||
| 210, better than 94% at Level 6 | 4, better than 39% at Level 6 | 8 | |
| Zxxs1–Steam profile of Zxxs1 (opens in a new tab) | 175 | 17 | 34 |
| BeratKeew–Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 23 |
| 26 |
| 10 |
| -3 |
| 91, better than 94% at Level 6 |
| 0.85, better than 7% at Level 6 |
| zTwhite1413–Steam profile of zTwhite1413 (opens in a new tab) | 17 | 26 | 5 | -9 | 60 | 0.68 |
|---|
| 13 | 22 | 8 | -9 | 68 | 0.62 |
| 29 |
| 6 |
| 15 |
| 19 | 15 | 16 |
| 89 | 22 | 19 |
| team_Abrama88814 | |||
|---|---|---|---|
| 245, better than 98% at Level 4 | 6, better than 54% at Level 4 | 5 | |
| SHR1NKKO–Steam profile of SHR1NKKO (opens in a new tab) | 105 | 2 | 4 |
| 326, better than 99% at Level 6 | 3, better than 33% at Level 6 | 11 | |
| zTwhite1413–Steam profile of zTwhite1413 (opens in a new tab) | 0 | 0 | 0 |
| 251 | 15 | 25 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.