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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Mounta_1_n8 | ||||||||
| 20 | 14 | 5 | +6 | 88 | 1.34 | |||
| 16 | 17 | 6 | -1 | 94 | 0.99 | |||
| 16 | 17 | 4 | -1 | 80, better than 58% at Level 5 | 0.96, better than 45% at Level 5 | |||
| 11 | 13 | 3 | -2 | 57, better than 1% at Level 6 | 0.89, better than 10% at Level 6 | |||
| _4e4_Level 5Steam profile of _4e4_ (opens in a new tab) | 14 | 17 | 7 | -3 | 79, better than 57% at Level 5 | 0.82, better than 8% at Level 5 | ||
| team_SHLUXA228213 | ||||||||
| 23 | 14 | 5 | +9 | 114, better than 99% at Level 5 | 1.49, better than 99% at Level 5 | |||
| akash1888–Steam profile of akash1888 (opens in a new tab) | 15 | 13 | 1 | +2 | 61 | 1.05 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Mounta_1_n8 | |||
| 0 | 0 | 0 | |
| 83 | 0 | 1 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 18 |
| 4 |
| -2 |
| 85, better than 81% at Level 5 |
| 0.86, better than 14% at Level 5 |
| 10 | 14 | 4 | -4 | 62, better than 4% at Level 5 | 0.84, better than 10% at Level 5 |
| 14 | 19 | 9 | -5 | 93, better than 94% at Level 5 | 0.83, better than 8% at Level 5 |
| 8, better than 18% at Level 5 |
| 5, better than 54% at Level 5 |
| 12 |
| 19, better than 20% at Level 6 | 6, better than 58% at Level 6 | 18 |
| _4e4_Level 5Steam profile of _4e4_ (opens in a new tab) | 85, better than 61% at Level 5 | 0, better than 1% at Level 5 | 2 |
|---|
| team_SHLUXA228213 | |||
|---|---|---|---|
| 254, better than 99% at Level 5 | 14, better than 97% at Level 5 | 23 | |
| akash1888–Steam profile of akash1888 (opens in a new tab) | 80 | 6 | 16 |
| 16, better than 22% at Level 5 | 7, better than 69% at Level 5 | 13 | |
| 125, better than 81% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| 60, better than 46% at Level 5 | 16, better than 99% at Level 5 | 22 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.