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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_tiger_v4hb13 | ||||||||
| 29 | 5 | 5 | +24 | 178 | 2.87 | |||
| Adamkaddah–Steam profile of Adamkaddah (opens in a new tab) | 15 | 11 | 5 | +4 | 92 | 1.33 | ||
| 14 | 10 | 8 | +4 | 101 | 1.22 | |||
| 12 | 9 | 4 | +3 | 70 | 1.13 | |||
| Q_co1d228–Steam profile of Q_co1d228 (opens in a new tab) | 6 | 10 | 3 | -4 | 43 | 0.62 | ||
| team_D0vak1n3 | ||||||||
| neuxytb–Steam profile of neuxytb (opens in a new tab) | 10 | 15 | 1 | -5 | 62 | 0.79 | ||
| 12 | 16 | 2 | -4 | 78, better than 54% at Level 4 | 0.74, better than 5% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_tiger_v4hb13 | |||
| 307 | 10 | 12 | |
| Adamkaddah–Steam profile of Adamkaddah (opens in a new tab) | 76 | 8 | 10 |
| 147 | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 10 |
| 15 |
| 2 |
| -5 |
| 83, better than 88% at Level 3 |
| 0.72, better than 11% at Level 3 |
| loyrokLevel 6Steam profile of loyrok (opens in a new tab) | 6 | 14 | 4 | -8 | 50, better than 1% at Level 6 | 0.49, better than 1% at Level 6 |
|---|
| 6 | 16 | 5 | -10 | 46, better than 4% at Level 3 | 0.39, better than 1% at Level 3 |
| 7 |
| 21 | 10 | 4 |
| Q_co1d228–Steam profile of Q_co1d228 (opens in a new tab) | 40 | 0 | 0 |
|---|
| team_D0vak1n3 | |||
|---|---|---|---|
| neuxytb–Steam profile of neuxytb (opens in a new tab) | 61 | 7 | 9 |
| 0, better than 1% at Level 4 | 2, better than 41% at Level 4 | 1 | |
| 54, better than 67% at Level 3 | 2, better than 48% at Level 3 | 6 | |
| loyrokLevel 6Steam profile of loyrok (opens in a new tab) | 47, better than 52% at Level 6 | 5, better than 71% at Level 6 | 7 |
| 9, better than 27% at Level 3 | 4, better than 70% at Level 3 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.