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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_LlPA6 | ||||||||
| 18 | 16 | 0 | +2 | 87, better than 81% at Level 6 | 1.10, better than 80% at Level 6 | |||
| 15 | 16 | 3 | -1 | 87, better than 81% at Level 7 | 1.09, better than 76% at Level 7 | |||
| 11 | 16 | 4 | -5 | 70, better than 13% at Level 5 | 0.70, better than 1% at Level 5 | |||
| 9 | 17 | 8 | -8 | 63, better than 5% at Level 5 | 0.54, better than 1% at Level 5 | |||
| Elade123–Steam profile of Elade123 (opens in a new tab) | 7 | 17 | 5 | -10 | 61 | 0.39 | ||
| team_plita14cm13 | ||||||||
| 27 | 14 | 6 | +13 | 141, better than 99% at Level 7 | 1.92, better than 99% at Level 7 | |||
| lukaszauto55Level 6Steam profile of lukaszauto55 (opens in a new tab) | 19 | 13 | 3 | +6 | 78, better than 44% at Level 6 | 1.40, better than 98% at Level 6 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_LlPA6 | |||
| 60, better than 45% at Level 6 | 3, better than 36% at Level 6 | 3 | |
| 37, better than 27% at Level 7 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 9 |
| 8 |
| +5 |
| 94, better than 93% at Level 6 |
| 1.23, better than 94% at Level 6 |
| 12 | 10 | 5 | +2 | 72, better than 24% at Level 4 | 1.04, better than 75% at Level 4 |
| 10 | 14 | 8 | -4 | 66 | 0.72 |
| 3 |
| 108, better than 79% at Level 5 | 3, better than 40% at Level 5 | 5 |
| 84, better than 65% at Level 5 | 2, better than 31% at Level 5 | 4 |
| Elade123–Steam profile of Elade123 (opens in a new tab) | 92 | 6 | 6 |
|---|
| team_plita14cm13 | |||
|---|---|---|---|
| 182, better than 96% at Level 7 | 15, better than 98% at Level 7 | 14 | |
| lukaszauto55Level 6Steam profile of lukaszauto55 (opens in a new tab) | 0, better than 1% at Level 6 | 2, better than 28% at Level 6 | 4 |
| 125, better than 84% at Level 6 | 7, better than 71% at Level 6 | 16 | |
| 44, better than 47% at Level 4 | 7, better than 80% at Level 4 | 13 | |
| 158 | 2 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.