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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_SliskaKrysia13 | ||||||||
| 33 | 19 | 5 | +14 | 107, better than 99% at Level 4 | 1.55, better than 99% at Level 4 | |||
| 19 | 23 | 9 | -4 | 85, better than 73% at Level 5 | 0.88, better than 17% at Level 5 | |||
| 19 | 25 | 9 | -6 | 79, better than 41% at Level 7 | 0.76, better than 1% at Level 7 | |||
| 16 | 23 | 6 | -7 | 62, better than 4% at Level 5 | 0.73, better than 4% at Level 5 | |||
| 13 | 22 | 7 | -9 | 56 | 0.65 | |||
| team_R3andom16 | ||||||||
| 29 | 17 | 5 | +12 | 104, better than 99% at Level 5 | 1.43, better than 99% at Level 5 | |||
| 24 | 16 | 10 | +8 | 88 | 1.26 | |||
| Fengyyyyy1Level 5Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_SliskaKrysia13 | |||
| 0, better than 1% at Level 4 | 5, better than 49% at Level 4 | 9 | |
| 118, better than 72% at Level 5 | 5, better than 49% at Level 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 26 |
| 23 |
| 8 |
| +3 |
| 100, better than 98% at Level 5 |
| 1.12, better than 81% at Level 5 |
| R3andomLevel 5Steam profile of R3andom (opens in a new tab) | 17 | 20 | 9 | -3 | 82, better than 60% at Level 5 | 0.88, better than 18% at Level 5 |
|---|
| 15 | 24 | 6 | -9 | 51 | 0.65 |
| 14 |
| 308, better than 99% at Level 7 | 12, better than 82% at Level 7 | 16 |
| 95, better than 61% at Level 5 | 16, better than 95% at Level 5 | 19 |
| 78 | 11 | 21 |
| team_R3andom16 | |||
|---|---|---|---|
| 130, better than 76% at Level 5 | 22, better than 99% at Level 5 | 22 | |
| 82 | 11 | 10 | |
| Fengyyyyy1Level 5Steam profile of Fengyyyyy1 (opens in a new tab) | 37, better than 32% at Level 5 | 13, better than 90% at Level 5 | 17 |
| R3andomLevel 5Steam profile of R3andom (opens in a new tab) | 77, better than 52% at Level 5 | 10, better than 78% at Level 5 | 7 |
| 7 | 24 | 23 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.