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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_BotMaximus13 | ||||||||
| 20 | 9 | 6 | +11 | 102 | 1.82 | |||
| 19 | 11 | 5 | +8 | 99 | 1.49 | |||
| 14 | 11 | 3 | +3 | 83, better than 63% at Level 7 | 1.13, better than 85% at Level 7 | |||
| 10 | 8 | 4 | +2 | 63 | 0.98 | |||
| 8 | 14 | 9 | -6 | 70, better than 15% at Level 5 | 0.59, better than 1% at Level 5 | |||
| team_H3rttz5 | ||||||||
| 17 | 12 | 1 | +5 | 90, better than 95% at Level 4 | 1.38, better than 99% at Level 4 | |||
| 11 | 13 | 2 | -2 | 69, better than 4% at Level 10 | 1.03, better than 41% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_BotMaximus13 | |||
| 98 | 6 | 13 | |
| 138 | 5 | 8 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 10 |
| 14 |
| 1 |
| -4 |
| 66, better than 4% at Level 6 |
| 0.71, better than 1% at Level 6 |
| Forskarn12–Steam profile of Forskarn12 (opens in a new tab) | 9 | 17 | 4 | -8 | 60 | 0.50 |
|---|
| 6 | 15 | 5 | -9 | 52, better than 1% at Level 5 | 0.48, better than 1% at Level 5 |
| 38, better than 28% at Level 7 |
| 0, better than 1% at Level 7 |
| 5 |
| 129 | 5 | 16 |
| 0, better than 1% at Level 5 | 1, better than 24% at Level 5 | 5 |
| team_H3rttz5 | |||
|---|---|---|---|
| 22, better than 33% at Level 4 | 2, better than 39% at Level 4 | 5 | |
| 0, better than 1% at Level 10 | 6, better than 51% at Level 10 | 8 | |
| 9, better than 16% at Level 6 | 6, better than 66% at Level 6 | 8 | |
| Forskarn12–Steam profile of Forskarn12 (opens in a new tab) | 0 | 2 | 2 |
| 87, better than 70% at Level 5 | 6, better than 69% at Level 5 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.