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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_TeatRaliZ5 | ||||||||
| 17 | 14 | 2 | +3 | 101 | 1.23 | |||
| veloposLevel 3Steam profile of velopos (opens in a new tab) | 17 | 16 | 4 | +1 | 104, better than 99% at Level 3 | 1.14, better than 96% at Level 3 | ||
| SychCheeese–Steam profile of SychCheeese (opens in a new tab) | 0 | 4 | 1 | -4 | 8 | 0.64 | ||
| 8 | 17 | 4 | -9 | 58 | 0.45 | |||
| Syzery_–Steam profile of Syzery_ (opens in a new tab) | 5 | 16 | 0 | -11 | 43 | 0.32 | ||
| team_Fri5teR13 | ||||||||
| 29 | 7 | 3 | +22 | 155 | 2.49 | |||
| 18 | 10 | 7 | +8 | 111, better than 99% at Level 5 | 1.55, better than 99% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_TeatRaliZ5 | |||
| 10 | 5 | 4 | |
| veloposLevel 3Steam profile of velopos (opens in a new tab) | 77, better than 78% at Level 3 | 8, better than 92% at Level 3 | 5 |
| SychCheeese–Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 11 |
| 3 |
| +2 |
| 78, better than 77% at Level 2 |
| 1.05, better than 92% at Level 2 |
| 11 | 12 | 8 | -1 | 68, better than 47% at Level 2 | 1.04, better than 91% at Level 2 |
| 9 | 11 | 5 | -2 | 62 | 0.80 |
| 0 |
| 0 |
| 0 |
| 0 | 3 | 5 |
| Syzery_–Steam profile of Syzery_ (opens in a new tab) | 0 | 1 | 2 |
|---|
| team_Fri5teR13 | |||
|---|---|---|---|
| 92 | 5 | 9 | |
| 146, better than 97% at Level 5 | 4, better than 58% at Level 5 | 8 | |
| 96, better than 90% at Level 2 | 5, better than 74% at Level 2 | 6 | |
| 0, better than 1% at Level 2 | 2, better than 44% at Level 2 | 2 | |
| 12 | 3 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.