Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_SM0LIN3 | ||||||||
| 13 | 14 | 2 | -1 | 83, better than 61% at Level 10 | 1.22, better than 87% at Level 10 | |||
| 11 | 14 | 0 | -3 | 68, better than 2% at Level 10 | 0.86, better than 4% at Level 10 | |||
| 5 | 13 | 3 | -8 | 46, better than 1% at Level 9 | 0.41, better than 1% at Level 9 | |||
| 4 | 13 | 2 | -9 | 43, better than 1% at Level 9 | 0.40, better than 1% at Level 9 | |||
| 6 | 15 | 3 | -9 | 53, better than 1% at Level 9 | 0.36, better than 1% at Level 9 | |||
| team_SCAREDA13 | ||||||||
| oparish3Level 9Steam profile of oparish3 (opens in a new tab) | 16 | 6 | 0 | +10 | 96, better than 95% at Level 9 | 1.56, better than 99% at Level 9 | ||
| 16 | 8 | 6 | +8 | 101, better than 97% at Level 10 | 1.50, better than 99% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_SM0LIN3 | |||
| 11, better than 9% at Level 10 | 2, better than 19% at Level 10 | 4 | |
| 6, better than 7% at Level 10 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 10 |
| 6 |
| +6 |
| 118, better than 99% at Level 9 |
| 1.43, better than 98% at Level 9 |
| 11 | 7 | 5 | +4 | 69, better than 4% at Level 10 | 1.18, better than 83% at Level 10 |
| 10 | 8 | 2 | +2 | 57 | 1.00 |
| 3 |
| 59, better than 39% at Level 9 | 12, better than 96% at Level 9 | 15 |
| 7, better than 9% at Level 9 | 2, better than 22% at Level 9 | 5 |
| 5, better than 8% at Level 9 | 7, better than 72% at Level 9 | 8 |
| team_SCAREDA13 | |||
|---|---|---|---|
| oparish3Level 9Steam profile of oparish3 (opens in a new tab) | 43, better than 27% at Level 9 | 4, better than 40% at Level 9 | 10 |
| 45, better than 25% at Level 10 | 5, better than 47% at Level 10 | 9 | |
| 247, better than 99% at Level 9 | 0, better than 1% at Level 9 | 0 | |
| 50, better than 28% at Level 10 | 2, better than 19% at Level 10 | 5 | |
| 4 | 3 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.