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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_L0B3R16 | ||||||||
| talizeraLevel 10Steam profile of talizera (opens in a new tab) | 29 | 19 | 6 | +10 | 109, better than 99% at Level 10 | 1.34, better than 96% at Level 10 | ||
| 24 | 21 | 1 | +3 | 77, better than 34% at Level 9 | 1.11, better than 73% at Level 9 | |||
| 23 | 20 | 2 | +3 | 89 | 1.01 | |||
| poxyunaxyi–Steam profile of poxyunaxyi (opens in a new tab) | 17 | 17 | 3 | 0 | 67 | 0.89 | ||
| 16 | 25 | 4 | -9 | 64, better than 1% at Level 10 | 0.66, better than 1% at Level 10 | |||
| team_d3rsu14 | ||||||||
| 25 | 17 | 5 | +8 | 79, better than 37% at Level 10 | 1.22, better than 88% at Level 10 | |||
| 29 | 24 | 8 | +5 | 105 | 1.16 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_L0B3R16 | |||
| talizeraLevel 10Steam profile of talizera (opens in a new tab) | 52, better than 15% at Level 10 | 1, better than 10% at Level 10 | 1 |
| 66, better than 22% at Level 9 | 0, better than 1% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 22 |
| 23 |
| 7 |
| -1 |
| 89, better than 81% at Level 10 |
| 1.00, better than 32% at Level 10 |
| 19 | 24 | 6 | -5 | 67, better than 4% at Level 9 | 0.83, better than 4% at Level 9 |
| 7 | 23 | 9 | -16 | 38, better than 1% at Level 10 | 0.39, better than 1% at Level 10 |
| 66 | 17 | 8 |
| poxyunaxyi–Steam profile of poxyunaxyi (opens in a new tab) | 186 | 0 | 1 |
|---|
| 56, better than 16% at Level 10 | 3, better than 16% at Level 10 | 7 |
| team_d3rsu14 | |||
|---|---|---|---|
| 167, better than 58% at Level 10 | 12, better than 62% at Level 10 | 19 | |
| 64 | 0 | 0 | |
| 63, better than 18% at Level 10 | 0, better than 1% at Level 10 | 0 | |
| 153, better than 57% at Level 9 | 7, better than 38% at Level 9 | 15 | |
| 92, better than 27% at Level 10 | 0, better than 1% at Level 10 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.