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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_xR1valx13 | ||||||||
| xR1valxLevel 6Steam profile of xR1valx (opens in a new tab) | 29 | 24 | 7 | +5 | 114, better than 99% at Level 6 | 1.24, better than 94% at Level 6 | ||
| 18 | 20 | 6 | -2 | 76 | 0.87 | |||
| 20 | 23 | 3 | -3 | 74, better than 24% at Level 5 | 0.85, better than 11% at Level 5 | |||
| 15 | 22 | 5 | -7 | 58, better than 2% at Level 5 | 0.71, better than 3% at Level 5 | |||
| PerFect_TOP1–Steam profile of PerFect_TOP1 (opens in a new tab) | 11 | 23 | 2 | -12 | 47 | 0.57 | ||
| team_Derizhor16 | ||||||||
| 38 | 15 | 9 | +23 | 133 | 2.17 | |||
| 24 | 19 | 8 | +5 | 79, better than 42% at Level 6 | 1.13, better than 81% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_xR1valx13 | |||
| xR1valxLevel 6Steam profile of xR1valx (opens in a new tab) | 75, better than 38% at Level 6 | 5, better than 39% at Level 6 | 3 |
| 36 | 3 | 5 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 21 |
| 11 |
| -3 |
| 84, better than 73% at Level 5 |
| 0.88, better than 18% at Level 5 |
| 15 | 19 | 10 | -4 | 62, better than 3% at Level 6 | 0.81, better than 5% at Level 6 |
| 16 | 21 | 3 | -5 | 56, better than 1% at Level 5 | 0.77, better than 4% at Level 5 |
| 50, better than 32% at Level 5 |
| 1, better than 22% at Level 5 |
| 9 |
| 72, better than 41% at Level 5 | 4, better than 37% at Level 5 | 7 |
| PerFect_TOP1–Steam profile of PerFect_TOP1 (opens in a new tab) | 48 | 3 | 3 |
|---|
| team_Derizhor16 | |||
|---|---|---|---|
| 6 | 1 | 1 | |
| 84, better than 42% at Level 6 | 16, better than 91% at Level 6 | 27 | |
| 96, better than 52% at Level 5 | 8, better than 60% at Level 5 | 11 | |
| 139, better than 66% at Level 6 | 8, better than 56% at Level 6 | 14 | |
| 69, better than 40% at Level 5 | 1, better than 22% at Level 5 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.