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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_mudota665 | ||||||||
| 14 | 16 | 2 | -2 | 82, better than 44% at Level 9 | 1.10, better than 66% at Level 9 | |||
| 11 | 15 | 4 | -4 | 64, better than 3% at Level 9 | 0.90, better than 12% at Level 9 | |||
| 13 | 15 | 3 | -2 | 87, better than 68% at Level 9 | 0.87, better than 7% at Level 9 | |||
| 11 | 16 | 7 | -5 | 78, better than 33% at Level 10 | 0.70, better than 1% at Level 10 | |||
| 7 | 17 | 1 | -10 | 38, better than 1% at Level 9 | 0.40, better than 1% at Level 9 | |||
| team_ryo7a13 | ||||||||
| 18 | 10 | 4 | +8 | 99, better than 95% at Level 9 | 1.49, better than 99% at Level 9 | |||
| 18 | 11 | 9 | +7 | 118, better than 99% at Level 9 | 1.41, better than 97% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_mudota665 | |||
| 46, better than 35% at Level 9 | 1, better than 19% at Level 9 | 3 | |
| 229, better than 99% at Level 9 | 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 12 |
| 2 |
| +3 |
| 74, better than 18% at Level 9 |
| 1.26, better than 93% at Level 9 |
| 15 | 11 | 2 | +4 | 87, better than 69% at Level 9 | 1.21, better than 86% at Level 9 |
| 12 | 12 | 6 | 0 | 82, better than 45% at Level 9 | 0.96, better than 28% at Level 9 |
| 10 |
| 62, better than 47% at Level 9 | 1, better than 19% at Level 9 | 2 |
| 67, better than 47% at Level 10 | 9, better than 86% at Level 10 | 9 |
| 24, better than 20% at Level 9 | 5, better than 56% at Level 9 | 5 |
| team_ryo7a13 | |||
|---|---|---|---|
| 161, better than 97% at Level 9 | 1, better than 19% at Level 9 | 1 | |
| 132, better than 91% at Level 9 | 9, better than 88% at Level 9 | 9 | |
| 97, better than 74% at Level 9 | 3, better than 35% at Level 9 | 7 | |
| 52, better than 39% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 212, better than 99% at Level 9 | 11, better than 95% at Level 9 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.