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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-Erzhan-4 | ||||||||
| 15 | 15 | 2 | 0 | 96, better than 95% at Level 9 | 1.07, better than 59% at Level 9 | |||
| 8 | 16 | 4 | -8 | 57, better than 1% at Level 7 | 0.58, better than 1% at Level 7 | |||
| 7 | 15 | 1 | -8 | 46, better than 1% at Level 6 | 0.54, better than 1% at Level 6 | |||
| 7 | 15 | 3 | -8 | 52, better than 1% at Level 7 | 0.47, better than 1% at Level 7 | |||
| 6 | 16 | 4 | -10 | 59, better than 1% at Level 7 | 0.34, better than 1% at Level 7 | |||
| team__d3nny_13 | ||||||||
| 27 | 7 | 3 | +20 | 144, better than 99% at Level 8 | 2.42, better than 99% at Level 8 | |||
| 17 | 7 | 2 | +10 | 94, better than 95% at Level 4 | 1.59, better than 99% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-Erzhan-4 | |||
| 0, better than 1% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 70, better than 52% at Level 7 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 10 |
| 2 |
| +2 |
| 79, better than 55% at Level 5 |
| 1.06, better than 77% at Level 5 |
| 12 | 9 | 3 | +3 | 76, better than 30% at Level 9 | 1.04, better than 51% at Level 9 |
| 9 | 11 | 5 | -2 | 69, better than 5% at Level 8 | 0.90, better than 14% at Level 8 |
| 2 |
| 7, better than 14% at Level 6 | 0, better than 1% at Level 6 | 0 |
| 7, better than 12% at Level 7 | 4, better than 42% at Level 7 | 4 |
| 143, better than 93% at Level 7 | 0, better than 1% at Level 7 | 8 |
| team__d3nny_13 | |||
|---|---|---|---|
| 86, better than 60% at Level 8 | 2, better than 22% at Level 8 | 4 | |
| 0, better than 1% at Level 4 | 2, better than 38% at Level 4 | 6 | |
| 114, better than 87% at Level 5 | 0, better than 1% at Level 5 | 3 | |
| 23, better than 13% at Level 9 | 7, better than 63% at Level 9 | 9 | |
| 71, better than 48% at Level 8 | 4, better than 38% at Level 8 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.