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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_DekoMental672 | ||||||||
| 20 | 13 | 1 | +7 | 118, better than 99% at Level 8 | 1.76, better than 99% at Level 8 | |||
| 10 | 13 | 1 | -3 | 76, better than 29% at Level 8 | 0.82, better than 3% at Level 8 | |||
| 6 | 14 | 5 | -8 | 49, better than 1% at Level 8 | 0.43, better than 1% at Level 8 | |||
| 5 | 17 | 4 | -12 | 55, better than 1% at Level 6 | 0.21, better than 1% at Level 6 | |||
| 3 | 17 | 4 | -14 | 34, better than 1% at Level 8 | 0.10, better than 1% at Level 8 | |||
| team_gpt_open_ai13 | ||||||||
| 19 | 7 | 3 | +12 | 121, better than 99% at Level 8 | 1.80, better than 99% at Level 8 | |||
| -aNukAiLevel 8Steam profile of -aNukAi (opens in a new tab) | 13 | 7 | 5 | +6 | 85, better than 69% at Level 8 | 1.47, better than 99% at Level 8 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_DekoMental672 | |||
| 0, better than 1% at Level 8 | 3, better than 36% at Level 8 | 8 | |
| 2, better than 8% at Level 8 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 12 |
| 2 |
| +6 |
| 108, better than 99% at Level 8 |
| 1.40, better than 99% at Level 8 |
| 11 | 6 | 2 | +5 | 75 | 1.30 |
| 7 | 12 | 8 | -5 | 86, better than 76% at Level 7 | 0.59, better than 1% at Level 7 |
| 2 |
| 0, better than 1% at Level 8 | 8, better than 86% at Level 8 | 9 |
| 55, better than 52% at Level 6 | 0, better than 1% at Level 6 | 0 |
| 0, better than 1% at Level 8 | 3, better than 36% at Level 8 | 4 |
| team_gpt_open_ai13 | |||
|---|---|---|---|
| 70, better than 56% at Level 8 | 3, better than 36% at Level 8 | 1 | |
| -aNukAiLevel 8Steam profile of -aNukAi (opens in a new tab) | 100, better than 78% at Level 8 | 0, better than 1% at Level 8 | 1 |
| 8, better than 12% at Level 8 | 0, better than 1% at Level 8 | 0 | |
| 0 | 0 | 1 | |
| 0, better than 1% at Level 7 | 1, better than 20% at Level 7 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.