Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Johny415013 | ||||||||
| 27 | 16 | 7 | +11 | 119, better than 99% at Level 5 | 1.65, better than 99% at Level 5 | |||
| 24 | 14 | 5 | +10 | 89, better than 85% at Level 6 | 1.44, better than 99% at Level 6 | |||
| 19 | 15 | 9 | +4 | 74, better than 29% at Level 4 | 1.16, better than 95% at Level 4 | |||
| 16 | 17 | 10 | -1 | 81, better than 70% at Level 4 | 0.92, better than 37% at Level 4 | |||
| 15 | 17 | 9 | -2 | 89 | 0.86 | |||
| team_lopes189311 | ||||||||
| 20 | 17 | 3 | +3 | 80, better than 60% at Level 5 | 1.15, better than 90% at Level 5 | |||
| 9diasLevel 6Steam profile of 9dias (opens in a new tab) | 18 | 20 | 4 | -2 | 73, better than 17% at Level 6 | 0.88, better than 10% at Level 6 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Johny415013 | |||
| 67, better than 45% at Level 5 | 3, better than 35% at Level 5 | 2 | |
| 128, better than 72% at Level 6 | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 20 |
| 3 |
| -6 |
| 56 |
| 0.82 |
| 16 | 22 | 11 | -6 | 94, better than 95% at Level 5 | 0.75, better than 2% at Level 5 |
| 11 | 22 | 5 | -11 | 57, better than 1% at Level 5 | 0.60, better than 1% at Level 5 |
| 3 |
| 136, better than 84% at Level 4 | 2, better than 34% at Level 4 | 5 |
| 183, better than 95% at Level 4 | 6, better than 62% at Level 4 | 8 |
| 135 | 1 | 6 |
| team_lopes189311 | |||
|---|---|---|---|
| 60, better than 41% at Level 5 | 9, better than 75% at Level 5 | 11 | |
| 9diasLevel 6Steam profile of 9dias (opens in a new tab) | 121, better than 69% at Level 6 | 2, better than 25% at Level 6 | 4 |
| 51 | 7 | 8 | |
| 192, better than 94% at Level 5 | 7, better than 63% at Level 5 | 8 | |
| 54, better than 38% at Level 5 | 8, better than 69% at Level 5 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.