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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_assazxed2512 | ||||||||
| 32 | 19 | 10 | +13 | 115, better than 99% at Level 5 | 1.53, better than 99% at Level 5 | |||
| 19 | 23 | 11 | -4 | 81, better than 71% at Level 4 | 0.88, better than 24% at Level 4 | |||
| 17 | 17 | 7 | 0 | 69, better than 23% at Level 3 | 0.87, better than 33% at Level 3 | |||
| 14 | 19 | 9 | -5 | 58, better than 1% at Level 4 | 0.78, better than 6% at Level 4 | |||
| labyyba–Steam profile of labyyba (opens in a new tab) | 16 | 23 | 6 | -7 | 64 | 0.73 | ||
| team_Karamelka_G16 | ||||||||
| 24 | 19 | 11 | +5 | 98, better than 97% at Level 5 | 1.23, better than 96% at Level 5 | |||
| 21 | 16 | 12 | +5 | 98 | 1.18 | |||
| Ze1kainLevel 3Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_assazxed2512 | |||
| 0, better than 1% at Level 5 | 13, better than 86% at Level 5 | 29 | |
| 44, better than 38% at Level 4 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 25 |
| 21 |
| 7 |
| +4 |
| 94, better than 97% at Level 3 |
| 1.18, better than 96% at Level 3 |
| 17 | 21 | 4 | -4 | 57 | 0.77 |
| 13 | 21 | 6 | -8 | 50, better than 1% at Level 4 | 0.70, better than 1% at Level 4 |
| 8 |
| 143, better than 79% at Level 3 | 7, better than 70% at Level 3 | 8 |
| 162, better than 85% at Level 4 | 8, better than 68% at Level 4 | 7 |
| labyyba–Steam profile of labyyba (opens in a new tab) | 71 | 1 | 3 |
|---|
| team_Karamelka_G16 | |||
|---|---|---|---|
| 146, better than 74% at Level 5 | 10, better than 73% at Level 5 | 16 | |
| 293 | 3 | 6 | |
| Ze1kainLevel 3Steam profile of Ze1kain (opens in a new tab) | 86, better than 56% at Level 3 | 7, better than 70% at Level 3 | 10 |
| 27 | 9 | 23 | |
| 176, better than 88% at Level 4 | 12, better than 86% at Level 4 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.