Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_grigosek11 | ||||||||
| 23 | 18 | 2 | +5 | 86, better than 73% at Level 8 | 1.30, better than 96% at Level 8 | |||
| 16 | 14 | 4 | +2 | 67, better than 3% at Level 9 | 1.02, better than 43% at Level 9 | |||
| 13 | 20 | 2 | -7 | 60, better than 1% at Level 10 | 0.66, better than 1% at Level 10 | |||
| 11 | 18 | 10 | -7 | 72, better than 9% at Level 9 | 0.61, better than 1% at Level 9 | |||
| 10 | 19 | 7 | -9 | 69, better than 4% at Level 10 | 0.59, better than 1% at Level 10 | |||
| team_zayket13 | ||||||||
| 27 | 16 | 3 | +11 | 116, better than 98% at Level 9 | 1.67, better than 98% at Level 9 | |||
| 20 | 11 | 3 | +9 | 87, better than 75% at Level 10 | 1.33, better than 95% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_grigosek11 | |||
| 50, better than 23% at Level 8 | 13, better than 83% at Level 8 | 20 | |
| 64, better than 26% at Level 9 | 11, better than 70% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 14 |
| 6 |
| +4 |
| 74, better than 15% at Level 8 |
| 1.23, better than 94% at Level 8 |
| 14 | 15 | 6 | -1 | 72, better than 10% at Level 9 | 1.01, better than 42% at Level 9 |
| 10 | 17 | 5 | -7 | 50, better than 1% at Level 9 | 0.68, better than 1% at Level 9 |
| 12 |
| 65, better than 23% at Level 10 | 2, better than 13% at Level 10 | 3 |
| 370, better than 99% at Level 9 | 19, better than 96% at Level 9 | 23 |
| 135, better than 57% at Level 10 | 5, better than 27% at Level 10 | 4 |
| team_zayket13 | |||
|---|---|---|---|
| 97, better than 42% at Level 9 | 4, better than 25% at Level 9 | 4 | |
| 74, better than 26% at Level 10 | 7, better than 40% at Level 10 | 10 | |
| 58, better than 27% at Level 8 | 4, better than 28% at Level 8 | 8 | |
| 148, better than 68% at Level 9 | 8, better than 50% at Level 9 | 6 | |
| 80, better than 33% at Level 9 | 7, better than 44% at Level 9 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.