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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_MendeZito11 | ||||||||
| 20 | 15 | 4 | +5 | 86, better than 73% at Level 8 | 1.20, better than 88% at Level 8 | |||
| 16 | 18 | 5 | -2 | 84, better than 65% at Level 8 | 0.95, better than 32% at Level 8 | |||
| 19 | 18 | 4 | +1 | 86, better than 73% at Level 8 | 0.94, better than 28% at Level 8 | |||
| 16 | 21 | 5 | -5 | 75, better than 24% at Level 8 | 0.78, better than 1% at Level 8 | |||
| 9 | 17 | 7 | -8 | 51, better than 1% at Level 7 | 0.62, better than 1% at Level 7 | |||
| team_xyl0furix13 | ||||||||
| 22 | 14 | 5 | +8 | 100, better than 96% at Level 8 | 1.47, better than 99% at Level 8 | |||
| 21 | 16 | 4 | +5 | 82, better than 55% at Level 8 | 1.20, better than 88% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_MendeZito11 | |||
| 56, better than 27% at Level 8 | 13, better than 87% at Level 8 | 19 | |
| 200, better than 91% at Level 8 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 13 |
| 3 |
| +3 |
| 67, better than 3% at Level 7 |
| 1.00, better than 48% at Level 7 |
| 18 | 21 | 9 | -3 | 93, better than 92% at Level 8 | 0.90, better than 14% at Level 8 |
| 10 | 16 | 5 | -6 | 59, better than 1% at Level 7 | 0.64, better than 1% at Level 7 |
| 11 |
| 59, better than 28% at Level 8 | 14, better than 90% at Level 8 | 9 |
| 46, better than 23% at Level 8 | 16, better than 95% at Level 8 | 21 |
| 120, better than 64% at Level 7 | 11, better than 80% at Level 7 | 11 |
| team_xyl0furix13 | |||
|---|---|---|---|
| 246, better than 97% at Level 8 | 6, better than 44% at Level 8 | 10 | |
| 116, better than 58% at Level 8 | 1, better than 15% at Level 8 | 2 | |
| 114, better than 61% at Level 7 | 7, better than 55% at Level 7 | 12 | |
| 137, better than 68% at Level 8 | 0, better than 1% at Level 8 | 1 | |
| 94, better than 50% at Level 7 | 5, better than 41% at Level 7 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.