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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_felixS_steam10 | ||||||||
| kkoiiLevel 7Steam profile of kkoii (opens in a new tab) | 21 | 19 | 8 | +2 | 112, better than 98% at Level 7 | 1.11, better than 79% at Level 7 | ||
| 20 | 17 | 4 | +3 | 78 | 1.04 | |||
| 17 | 17 | 7 | 0 | 80, better than 52% at Level 6 | 0.98, better than 43% at Level 6 | |||
| 14 | 16 | 9 | -2 | 75, better than 26% at Level 6 | 0.81, better than 3% at Level 6 | |||
| VEKON146–Steam profile of VEKON146 (opens in a new tab) | 10 | 17 | 1 | -7 | 46 | 0.58 | ||
| team_Peruna10613 | ||||||||
| 22 | 15 | 4 | +7 | 101, better than 96% at Level 7 | 1.31, better than 95% at Level 7 | |||
| 21 | 17 | 8 | +4 | 108, better than 98% at Level 7 | 1.20, better than 92% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_felixS_steam10 | |||
| kkoiiLevel 7Steam profile of kkoii (opens in a new tab) | 104, better than 58% at Level 7 | 0, better than 1% at Level 7 | 5 |
| 107 | 12 | 16 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 16 |
| 7 |
| -1 |
| 61, better than 1% at Level 6 |
| 1.02, better than 55% at Level 6 |
| 14 | 17 | 4 | -3 | 60, better than 1% at Level 6 | 0.85, better than 5% at Level 6 |
| 13 | 18 | 9 | -5 | 81 | 0.75 |
| 50, better than 33% at Level 6 |
| 4, better than 39% at Level 6 |
| 5 |
| 42, better than 29% at Level 6 | 7, better than 61% at Level 6 | 11 |
| VEKON146–Steam profile of VEKON146 (opens in a new tab) | 60 | 6 | 6 |
|---|
| team_Peruna10613 | |||
|---|---|---|---|
| 33, better than 22% at Level 7 | 10, better than 77% at Level 7 | 9 | |
| 22, better than 17% at Level 7 | 0, better than 1% at Level 7 | 0 | |
| 72, better than 45% at Level 6 | 16, better than 97% at Level 6 | 17 | |
| 263, better than 99% at Level 6 | 2, better than 26% at Level 6 | 3 | |
| 47 | 8 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.