Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_QRT11113 | ||||||||
| QRT111Level 10Steam profile of QRT111 (opens in a new tab) | 25 | 16 | 4 | +9 | 128, better than 99% at Level 10 | 1.49, better than 99% at Level 10 | ||
| 20 | 15 | 3 | +5 | 92, better than 91% at Level 8 | 1.31, better than 96% at Level 8 | |||
| 16 | 12 | 8 | +4 | 97, better than 96% at Level 9 | 1.15, better than 81% at Level 9 | |||
| 13 | 11 | 4 | +2 | 67, better than 6% at Level 6 | 0.99, better than 46% at Level 6 | |||
| 10 | 17 | 3 | -7 | 48, better than 1% at Level 6 | 0.66, better than 1% at Level 6 | |||
| team_BekAHAH8 | ||||||||
| 19 | 17 | 7 | +2 | 118, better than 99% at Level 8 | 1.22, better than 91% at Level 8 | |||
| 16 | 17 | 7 | -1 | 89, better than 85% at Level 8 | 0.96, better than 33% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_QRT11113 | |||
| QRT111Level 10Steam profile of QRT111 (opens in a new tab) | 37, better than 15% at Level 10 | 6, better than 43% at Level 10 | 10 |
| 30, better than 18% at Level 8 | 1, better than 15% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 15 |
| 3 |
| +1 |
| 61, better than 1% at Level 8 |
| 0.95, better than 32% at Level 8 |
| 10 | 16 | 4 | -6 | 49 | 0.65 |
| 8 | 19 | 3 | -11 | 53, better than 1% at Level 7 | 0.51, better than 1% at Level 7 |
| 9, better than 9% at Level 9 | 10, better than 77% at Level 9 | 10 |
| 3, better than 12% at Level 6 | 3, better than 34% at Level 6 | 16 |
| 100, better than 65% at Level 6 | 5, better than 50% at Level 6 | 8 |
| team_BekAHAH8 | |||
|---|---|---|---|
| 220, better than 97% at Level 8 | 10, better than 80% at Level 8 | 12 | |
| 47, better than 26% at Level 8 | 15, better than 96% at Level 8 | 7 | |
| 82, better than 46% at Level 8 | 4, better than 34% at Level 8 | 11 | |
| 12 | 0 | 1 | |
| 2, better than 11% at Level 7 | 3, better than 30% at Level 7 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.