Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_DMSK99 | ||||||||
| 19 | 17 | 1 | +2 | 84, better than 75% at Level 5 | 1.14, better than 92% at Level 5 | |||
| 19 | 20 | 8 | -1 | 112, better than 99% at Level 6 | 0.93, better than 26% at Level 6 | |||
| 12 | 17 | 6 | -5 | 59, better than 1% at Level 7 | 0.77, better than 3% at Level 7 | |||
| 13 | 19 | 6 | -6 | 74, better than 24% at Level 6 | 0.71, better than 1% at Level 6 | |||
| 11 | 18 | 5 | -7 | 68, better than 7% at Level 6 | 0.70, better than 1% at Level 6 | |||
| team_skyphaze_13 | ||||||||
| 17 | 16 | 5 | +1 | 70, better than 9% at Level 6 | 1.24, better than 94% at Level 6 | |||
| 20 | 13 | 2 | +7 | 82, better than 56% at Level 6 | 1.23, better than 93% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_DMSK99 | |||
| 26, better than 24% at Level 5 | 7, better than 64% at Level 5 | 6 | |
| 0, better than 1% at Level 6 | 7, better than 60% at Level 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 15 |
| 7 |
| +6 |
| 99, better than 98% at Level 6 |
| 1.22, better than 93% at Level 6 |
| 19 | 15 | 5 | +4 | 95, better than 96% at Level 6 | 1.19, better than 91% at Level 6 |
| 14 | 15 | 11 | -1 | 85, better than 70% at Level 6 | 0.87, better than 13% at Level 6 |
| 7 |
| 183, better than 92% at Level 7 | 17, better than 97% at Level 7 | 10 |
| 118, better than 72% at Level 6 | 6, better than 52% at Level 6 | 5 |
| 0, better than 1% at Level 6 | 2, better than 24% at Level 6 | 1 |
| team_skyphaze_13 | |||
|---|---|---|---|
| 163, better than 90% at Level 6 | 4, better than 37% at Level 6 | 9 | |
| 24, better than 20% at Level 6 | 19, better than 99% at Level 6 | 16 | |
| 70, better than 44% at Level 6 | 15, better than 96% at Level 6 | 18 | |
| 86, better than 54% at Level 6 | 4, better than 37% at Level 6 | 4 | |
| 222, better than 98% at Level 6 | 16, better than 97% at Level 6 | 14 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.