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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_santuciy13 | ||||||||
| 25 | 18 | 6 | +7 | 96, better than 94% at Level 8 | 1.31, better than 96% at Level 8 | |||
| 24 | 20 | 5 | +4 | 74 | 1.17 | |||
| 19 | 21 | 7 | -2 | 83, better than 60% at Level 8 | 0.97, better than 36% at Level 8 | |||
| 17 | 25 | 5 | -8 | 67 | 0.66 | |||
| UPIYOOLevel 7Steam profile of UPIYOO (opens in a new tab) | 15 | 25 | 7 | -10 | 73, better than 17% at Level 7 | 0.60, better than 1% at Level 7 | ||
| team_Gh0sts16 | ||||||||
| 25 | 18 | 5 | +7 | 80, better than 50% at Level 7 | 1.33, better than 96% at Level 7 | |||
| 26 | 19 | 10 | +7 | 104, better than 97% at Level 7 | 1.27, better than 95% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_santuciy13 | |||
| 88, better than 35% at Level 8 | 11, better than 66% at Level 8 | 16 | |
| 11 | 1 | 4 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 22 |
| 8 |
| -1 |
| 79, better than 43% at Level 8 |
| 1.00, better than 40% at Level 8 |
| 17 | 20 | 10 | -3 | 71, better than 10% at Level 8 | 0.82, better than 4% at Level 8 |
| 18 | 21 | 7 | -3 | 78, better than 41% at Level 7 | 0.80, better than 2% at Level 7 |
| 143, better than 59% at Level 8 |
| 2, better than 18% at Level 8 |
| 4 |
| 24 | 2 | 4 |
| UPIYOOLevel 7Steam profile of UPIYOO (opens in a new tab) | 143, better than 63% at Level 7 | 4, better than 30% at Level 7 | 9 |
|---|
| team_Gh0sts16 | |||
|---|---|---|---|
| 234, better than 91% at Level 7 | 14, better than 83% at Level 7 | 14 | |
| 432, better than 99% at Level 7 | 3, better than 25% at Level 7 | 8 | |
| 60, better than 24% at Level 8 | 9, better than 55% at Level 8 | 17 | |
| 174, better than 72% at Level 8 | 4, better than 26% at Level 8 | 11 | |
| 0, better than 1% at Level 7 | 7, better than 47% at Level 7 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.