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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ripettii8 | ||||||||
| 19 | 15 | 2 | +4 | 86, better than 73% at Level 8 | 1.24, better than 95% at Level 8 | |||
| 16 | 15 | 2 | +1 | 67, better than 4% at Level 8 | 1.15, better than 85% at Level 8 | |||
| 15 | 16 | 6 | -1 | 76, better than 26% at Level 8 | 0.85, better than 4% at Level 8 | |||
| 12 | 20 | 7 | -8 | 81, better than 50% at Level 8 | 0.63, better than 1% at Level 8 | |||
| 8 | 17 | 8 | -9 | 67, better than 4% at Level 8 | 0.58, better than 1% at Level 8 | |||
| team_MAGUSIOWY13 | ||||||||
| 23 | 11 | 6 | +12 | 101, better than 97% at Level 7 | 1.77, better than 99% at Level 7 | |||
| 20 | 14 | 8 | +6 | 98, better than 98% at Level 6 | 1.40, better than 99% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ripettii8 | |||
| 11, better than 12% at Level 8 | 3, better than 27% at Level 8 | 5 | |
| 18, better than 14% at Level 8 | 2, better than 21% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 15 |
| 8 |
| +1 |
| 88, better than 80% at Level 8 |
| 1.01, better than 44% at Level 8 |
| 12 | 14 | 8 | -2 | 70, better than 5% at Level 10 | 0.78, better than 1% at Level 10 |
| 11 | 16 | 5 | -5 | 61, better than 3% at Level 5 | 0.77, better than 4% at Level 5 |
| 5 |
| 69, better than 38% at Level 8 | 11, better than 85% at Level 8 | 10 |
| 126, better than 72% at Level 8 | 4, better than 34% at Level 8 | 2 |
| 85, better than 48% at Level 8 | 5, better than 42% at Level 8 | 7 |
| team_MAGUSIOWY13 | |||
|---|---|---|---|
| 104, better than 63% at Level 7 | 6, better than 54% at Level 7 | 6 | |
| 57, better than 40% at Level 6 | 0, better than 1% at Level 6 | 0 | |
| 164, better than 87% at Level 8 | 20, better than 99% at Level 8 | 16 | |
| 49, better than 20% at Level 10 | 1, better than 11% at Level 10 | 1 | |
| 37, better than 32% at Level 5 | 8, better than 76% at Level 5 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.