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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_MinuteLegend19 | ||||||||
| 41 | 23 | 4 | +18 | 107, better than 99% at Level 8 | 1.69, better than 99% at Level 8 | |||
| 29 | 31 | 10 | -2 | 85, better than 80% at Level 5 | 1.02, better than 61% at Level 5 | |||
| 25 | 26 | 2 | -1 | 65 | 0.97 | |||
| ALFADELTA43BLevel 4Steam profile of ALFADELTA43B (opens in a new tab) | 21 | 29 | 13 | -8 | 77, better than 56% at Level 4 | 0.77, better than 5% at Level 4 | ||
| derbi011–Steam profile of derbi011 (opens in a new tab) | 20 | 28 | 16 | -8 | 76 | 0.77 | ||
| team_BabkaRush16 | ||||||||
| 31 | 25 | 5 | +6 | 84, better than 64% at Level 6 | 1.34, better than 98% at Level 6 | |||
| 30 | 30 | 12 | 0 | 90, better than 92% at Level 4 | 1.05, better than 83% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_MinuteLegend19 | |||
| 191, better than 64% at Level 8 | 12, better than 56% at Level 8 | 15 | |
| 30, better than 22% at Level 5 | 14 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 28 |
| 29 |
| 12 |
| -1 |
| 106 |
| 1.02 |
| 26 | 28 | 8 | -2 | 74, better than 47% at Level 3 | 0.88, better than 35% at Level 3 |
| 20 | 25 | 5 | -5 | 69, better than 8% at Level 6 | 0.86, better than 12% at Level 6 |
| 11 |
| 29 | 15 | 22 |
| ALFADELTA43BLevel 4Steam profile of ALFADELTA43B (opens in a new tab) | 0, better than 1% at Level 4 | 2, better than 29% at Level 4 | 5 |
|---|
| derbi011–Steam profile of derbi011 (opens in a new tab) | 169 | 0 | 0 |
|---|
| team_BabkaRush16 | |||
|---|---|---|---|
| 10, better than 13% at Level 6 | 2, better than 20% at Level 6 | 6 | |
| 159, better than 74% at Level 4 | 2, better than 29% at Level 4 | 8 | |
| 121 | 20 | 21 | |
| 133, better than 66% at Level 3 | 12, better than 81% at Level 3 | 13 | |
| 55, better than 25% at Level 6 | 22, better than 93% at Level 6 | 25 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.