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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_animayklo11 | ||||||||
| 26 | 20 | 2 | +6 | 111, better than 97% at Level 9 | 1.31, better than 95% at Level 9 | |||
| 19 | 18 | 2 | +1 | 84, better than 61% at Level 10 | 1.08, better than 65% at Level 10 | |||
| 14 | 16 | 5 | -2 | 67, better than 3% at Level 10 | 0.81, better than 1% at Level 10 | |||
| 13 | 16 | 6 | -3 | 62, better than 1% at Level 10 | 0.80, better than 1% at Level 10 | |||
| 15 | 21 | 11 | -6 | 87, better than 76% at Level 9 | 0.77, better than 1% at Level 9 | |||
| team_dzid413 | ||||||||
| 27 | 18 | 8 | +9 | 116, better than 98% at Level 9 | 1.56, better than 97% at Level 9 | |||
| 19 | 19 | 8 | 0 | 81, better than 47% at Level 10 | 1.05, better than 52% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_animayklo11 | |||
| 0, better than 1% at Level 9 | 4, better than 28% at Level 9 | 7 | |
| 63, better than 22% at Level 10 | 7, better than 43% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 17 |
| 5 |
| -2 |
| 61, better than 1% at Level 9 |
| 0.93, better than 18% at Level 9 |
| 15 | 18 | 4 | -3 | 60, better than 1% at Level 9 | 0.92, better than 15% at Level 9 |
| 15 | 16 | 4 | -1 | 76, better than 20% at Level 10 | 0.92, better than 9% at Level 10 |
| 7 |
| 174, better than 76% at Level 10 | 4, better than 25% at Level 10 | 13 |
| 52, better than 18% at Level 10 | 5, better than 31% at Level 10 | 15 |
| 56, better than 22% at Level 9 | 7, better than 47% at Level 9 | 10 |
| team_dzid413 | |||
|---|---|---|---|
| 123, better than 56% at Level 9 | 8, better than 53% at Level 9 | 11 | |
| 29, better than 11% at Level 10 | 6, better than 37% at Level 10 | 9 | |
| 17, better than 10% at Level 9 | 12, better than 77% at Level 9 | 14 | |
| 126, better than 57% at Level 9 | 2, better than 18% at Level 9 | 4 | |
| 220, better than 91% at Level 10 | 8, better than 50% at Level 10 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.