Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Middleway8 | ||||||||
| 17 | 13 | 3 | +4 | 83, better than 61% at Level 10 | 1.18, better than 84% at Level 10 | |||
| 16 | 17 | 5 | -1 | 78, better than 32% at Level 10 | 0.99, better than 28% at Level 10 | |||
| 11 | 17 | 2 | -6 | 49, better than 1% at Level 6 | 0.68, better than 1% at Level 6 | |||
| 13 | 18 | 7 | -5 | 85, better than 67% at Level 10 | 0.66, better than 1% at Level 10 | |||
| 9 | 19 | 7 | -10 | 61, better than 1% at Level 10 | 0.49, better than 1% at Level 10 | |||
| team_SG-STEVE13 | ||||||||
| 23 | 13 | 5 | +10 | 107, better than 99% at Level 10 | 1.67, better than 99% at Level 10 | |||
| 24 | 15 | 4 | +9 | 119, better than 99% at Level 10 | 1.52, better than 99% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Middleway8 | |||
| 107, better than 52% at Level 10 | 14, better than 93% at Level 10 | 12 | |
| 125, better than 63% at Level 10 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 13 |
| 5 |
| +1 |
| 79, better than 49% at Level 9 |
| 1.06, better than 67% at Level 9 |
| 12 | 11 | 6 | +1 | 54, better than 1% at Level 9 | 1.00, better than 45% at Level 9 |
| 11 | 14 | 6 | -3 | 63, better than 1% at Level 10 | 0.71, better than 1% at Level 10 |
| 12 |
| 13, better than 17% at Level 6 | 16, better than 98% at Level 6 | 14 |
| 17, better than 9% at Level 10 | 5, better than 35% at Level 10 | 4 |
| 0, better than 1% at Level 10 | 2, better than 16% at Level 10 | 4 |
| team_SG-STEVE13 | |||
|---|---|---|---|
| 80, better than 36% at Level 10 | 10, better than 74% at Level 10 | 11 | |
| 91, better than 42% at Level 10 | 10, better than 74% at Level 10 | 21 | |
| 70, better than 34% at Level 9 | 8, better than 63% at Level 9 | 14 | |
| 89, better than 46% at Level 9 | 3, better than 24% at Level 9 | 10 | |
| 40, better than 17% at Level 10 | 6, better than 43% at Level 10 | 14 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.