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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_GilbertoM13 | ||||||||
| 21 | 9 | 10 | +12 | 130, better than 99% at Level 4 | 1.69, better than 99% at Level 4 | |||
| GIYAMETLevel 5Steam profile of GIYAMET (opens in a new tab) | 19 | 7 | 4 | +12 | 83, better than 69% at Level 5 | 1.66, better than 99% at Level 5 | ||
| GilbertoMLevel 5Steam profile of GilbertoM (opens in a new tab) | 18 | 12 | 7 | +6 | 113, better than 99% at Level 5 | 1.28, better than 97% at Level 5 | ||
| 16 | 12 | 7 | +4 | 82 | 1.19 | |||
| 11 | 14 | 4 | -3 | 57, better than 8% at Level 3 | 0.79, better than 18% at Level 3 | |||
| team_EkyrSqrwysyn6 | ||||||||
| 16 | 18 | 3 | -2 | 85, better than 77% at Level 5 | 1.05, better than 71% at Level 5 | |||
| 15 | 16 | 3 | -1 | 92 | 1.03 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_GilbertoM13 | |||
| 381, better than 99% at Level 4 | 7, better than 80% at Level 4 | 14 | |
| GIYAMETLevel 5Steam profile of GIYAMET (opens in a new tab) | 22, better than 26% at Level 5 | 4, better than 49% at Level 5 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 9 |
| 17 |
| 2 |
| -8 |
| 46, better than 1% at Level 2 |
| 0.60, better than 6% at Level 2 |
| 7 | 16 | 3 | -9 | 48, better than 1% at Level 4 | 0.53, better than 1% at Level 4 |
| 7 | 18 | 9 | -11 | 65, better than 5% at Level 5 | 0.35, better than 1% at Level 5 |
| GilbertoMLevel 5Steam profile of GilbertoM (opens in a new tab) | 5, better than 17% at Level 5 | 1, better than 24% at Level 5 | 2 |
|---|
| 147 | 0 | 0 |
| 60, better than 57% at Level 3 | 2, better than 46% at Level 3 | 5 |
| team_EkyrSqrwysyn6 | |||
|---|---|---|---|
| 0, better than 1% at Level 5 | 6, better than 66% at Level 5 | 9 | |
| 52 | 3 | 3 | |
| 32, better than 42% at Level 2 | 5, better than 70% at Level 2 | 5 | |
| 87, better than 74% at Level 4 | 8, better than 85% at Level 4 | 5 | |
| 56, better than 47% at Level 5 | 18, better than 99% at Level 5 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.