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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Xill13 | ||||||||
| 21 | 10 | 6 | +11 | 124, better than 99% at Level 4 | 1.64, better than 99% at Level 4 | |||
| 19 | 10 | 2 | +9 | 101 | 1.51 | |||
| 16 | 8 | 3 | +8 | 85, better than 90% at Level 3 | 1.46, better than 99% at Level 3 | |||
| 17 | 12 | 4 | +5 | 103 | 1.28 | |||
| 5 | 14 | 4 | -9 | 46 | 0.39 | |||
| team_Metally124 | ||||||||
| 12 | 16 | 5 | -4 | 80, better than 76% at Level 3 | 0.91, better than 51% at Level 3 | |||
| 9 | 13 | 3 | -4 | 57, better than 8% at Level 3 | 0.81, better than 20% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Xill13 | |||
| 274, better than 99% at Level 4 | 2, better than 40% at Level 4 | 3 | |
| 78 | 1 | 2 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 17 |
| 4 |
| -5 |
| 84 |
| 0.66 |
| 10 | 16 | 4 | -6 | 68 | 0.61 |
| 10 | 16 | 3 | -6 | 80, better than 77% at Level 3 | 0.61, better than 4% at Level 3 |
| 41, better than 47% at Level 3 |
| 2, better than 48% at Level 3 |
| 2 |
| 0 | 0 | 0 |
| 0 | 1 | 2 |
| team_Metally124 | |||
|---|---|---|---|
| 48, better than 52% at Level 3 | 0, better than 1% at Level 3 | 0 | |
| 5, better than 23% at Level 3 | 0, better than 1% at Level 3 | 0 | |
| 45 | 5 | 3 | |
| 35 | 0 | 0 | |
| 230, better than 99% at Level 3 | 0, better than 1% at Level 3 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.