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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_m003-11 | ||||||||
| 39 | 19 | 2 | +20 | 150, better than 99% at Level 6 | 2.13, better than 99% at Level 6 | |||
| 17 | 19 | 7 | -2 | 86, better than 83% at Level 5 | 1.05, better than 71% at Level 5 | |||
| 7 | 6 | 1 | +1 | 27, better than 1% at Level 8 | 1.00, better than 41% at Level 8 | |||
| 13 | 19 | 5 | -6 | 53, better than 1% at Level 4 | 0.74, better than 4% at Level 4 | |||
| m003-Level 3Steam profile of m003- (opens in a new tab) | 10 | 19 | 5 | -9 | 68, better than 21% at Level 3 | 0.57, better than 3% at Level 3 | ||
| team_30lotoy13 | ||||||||
| 30lotoy–Steam profile of 30lotoy (opens in a new tab) | 26 | 19 | 1 | +7 | 94 | 1.49 | ||
| gdemoikalash–Steam profile of gdemoikalash (opens in a new tab) | 20 | 17 | 5 | +3 | 91 | 1.08 | ||
| 20 | 19 | 8 | +1 | 84 | ||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_m003-11 | |||
| 18, better than 19% at Level 6 | 6, better than 52% at Level 6 | 8 | |
| 107, better than 66% at Level 5 | 2, better than 28% at Level 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 1.06, better than 59% at Level 7 |
| 18 | 16 | 8 | +2 | 91 | 1.04 |
| 8 | 19 | 8 | -11 | 60, better than 10% at Level 3 | 0.45, better than 1% at Level 3 |
| 1 |
| 50, better than 24% at Level 8 | 2, better than 19% at Level 8 | 3 |
| 66, better than 52% at Level 4 | 4, better than 48% at Level 4 | 3 |
| m003-Level 3Steam profile of m003- (opens in a new tab) | 95, better than 67% at Level 3 | 0, better than 1% at Level 3 | 2 |
|---|
| team_30lotoy13 | |||
|---|---|---|---|
| 30lotoy–Steam profile of 30lotoy (opens in a new tab) | 95 | 5 | 9 |
| gdemoikalash–Steam profile of gdemoikalash (opens in a new tab) | 55 | 4 | 8 |
| 198, better than 92% at Level 7 | 2, better than 22% at Level 7 | 8 | |
| 119 | 3 | 8 | |
| 199, better than 96% at Level 3 | 1, better than 35% at Level 3 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.