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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_er6014 | ||||||||
| 14 | 15 | 5 | -1 | 70 | 1.02 | |||
| 13 | 14 | 3 | -1 | 80, better than 57% at Level 5 | 0.89, better than 19% at Level 5 | |||
| SADDAM_J–Steam profile of SADDAM_J (opens in a new tab) | 10 | 15 | 7 | -5 | 90 | 0.72 | ||
| 9 | 16 | 5 | -7 | 60, better than 1% at Level 9 | 0.56, better than 1% at Level 9 | |||
| 5 | 17 | 2 | -12 | 41 | 0.28 | |||
| team_M1stRKamsh0t13 | ||||||||
| 25 | 10 | 2 | +15 | 133, better than 99% at Level 8 | 2.32, better than 99% at Level 8 | |||
| 16 | 11 | 7 | +5 | 97, better than 97% at Level 6 | 1.31, better than 97% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_er6014 | |||
| 12 | 7 | 8 | |
| 101, better than 81% at Level 5 | 2, better than 33% at Level 5 | 8 | |
| SADDAM_J–Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| barbaris51–Steam profile of barbaris51 (opens in a new tab) |
|---|
| 14 |
| 12 |
| 6 |
| +2 |
| 86 |
| 1.17 |
| 9 | 6 | 5 | +3 | 59, better than 3% at Level 6 | 1.04, better than 59% at Level 6 |
| 13 | 12 | 8 | +1 | 93, better than 92% at Level 8 | 0.95, better than 23% at Level 8 |
| 181 |
| 7 |
| 11 |
| 11, better than 10% at Level 9 | 3, better than 29% at Level 9 | 5 |
| 0 | 0 | 0 |
| team_M1stRKamsh0t13 | |||
|---|---|---|---|
| 81, better than 57% at Level 8 | 4, better than 42% at Level 8 | 5 | |
| 33, better than 30% at Level 6 | 6, better than 69% at Level 6 | 5 | |
| barbaris51–Steam profile of barbaris51 (opens in a new tab) | 187 | 5 | 5 |
| 15, better than 20% at Level 6 | 7, better than 77% at Level 6 | 7 | |
| 29, better than 21% at Level 8 | 5, better than 52% at Level 8 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.