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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_d4nw1k4 | ||||||||
| 10 | 16 | 2 | -6 | 68, better than 4% at Level 9 | 0.68, better than 1% at Level 9 | |||
| 8 | 15 | 4 | -7 | 57, better than 1% at Level 9 | 0.63, better than 1% at Level 9 | |||
| 8 | 16 | 4 | -8 | 64, better than 2% at Level 9 | 0.61, better than 1% at Level 9 | |||
| 10 | 17 | 2 | -7 | 81, better than 58% at Level 9 | 0.53, better than 1% at Level 9 | |||
| 7 | 15 | 2 | -8 | 57, better than 1% at Level 9 | 0.47, better than 1% at Level 9 | |||
| team_Hiroo0013 | ||||||||
| 18 | 9 | 2 | +9 | 99, better than 96% at Level 9 | 1.71, better than 99% at Level 9 | |||
| 17 | 7 | 5 | +10 | 105, better than 99% at Level 9 | 1.69, better than 99% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_d4nw1k4 | |||
| 37, better than 22% at Level 9 | 7, better than 68% at Level 9 | 8 | |
| 1, better than 5% at Level 9 | 2, better than 21% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 11 |
| 1 |
| +7 |
| 100, better than 96% at Level 8 |
| 1.48, better than 99% at Level 8 |
| 15 | 8 | 5 | +7 | 93, better than 89% at Level 9 | 1.31, better than 96% at Level 9 |
| 11 | 10 | 7 | +1 | 76, better than 27% at Level 9 | 1.05, better than 63% at Level 9 |
| 2 |
| 70, better than 44% at Level 9 | 7, better than 68% at Level 9 | 4 |
| 150, better than 91% at Level 9 | 12, better than 95% at Level 9 | 7 |
| 7, better than 8% at Level 9 | 12, better than 95% at Level 9 | 9 |
| team_Hiroo0013 | |||
|---|---|---|---|
| 55, better than 33% at Level 9 | 0, better than 1% at Level 9 | 2 | |
| 216, better than 99% at Level 9 | 2, better than 21% at Level 9 | 8 | |
| 119, better than 81% at Level 8 | 4, better than 42% at Level 8 | 4 | |
| 145, better than 90% at Level 9 | 9, better than 83% at Level 9 | 9 | |
| 52, better than 31% at Level 9 | 3, better than 29% at Level 9 | 14 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.