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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-edwAARRDDAA13 | ||||||||
| 24 | 15 | 7 | +9 | 114, better than 99% at Level 10 | 1.46, better than 98% at Level 10 | |||
| 15 | 11 | 2 | +4 | 64, better than 2% at Level 9 | 1.12, better than 76% at Level 9 | |||
| 17 | 16 | 6 | +1 | 90, better than 88% at Level 10 | 1.09, better than 69% at Level 10 | |||
| 19 | 18 | 9 | +1 | 82, better than 54% at Level 9 | 1.07, better than 58% at Level 9 | |||
| 13 | 16 | 10 | -3 | 71, better than 7% at Level 10 | 0.82, better than 1% at Level 10 | |||
| team_Fjorovic10 | ||||||||
| 19 | 18 | 7 | +1 | 103, better than 97% at Level 10 | 1.12, better than 75% at Level 10 | |||
| 15 | 15 | 3 | 0 | 71, better than 8% at Level 10 | 0.93, better than 12% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-edwAARRDDAA13 | |||
| 84, better than 34% at Level 10 | 7, better than 46% at Level 10 | 14 | |
| 87, better than 40% at Level 9 | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 15 |
| 4 |
| -1 |
| 58, better than 1% at Level 9 |
| 0.92, better than 15% at Level 9 |
| 14 | 21 | 2 | -7 | 65, better than 1% at Level 10 | 0.68, better than 1% at Level 10 |
| 14 | 19 | 5 | -5 | 66, better than 2% at Level 10 | 0.68, better than 1% at Level 10 |
| 14 |
| 17, better than 9% at Level 10 | 3, better than 20% at Level 10 | 8 |
| 119, better than 58% at Level 9 | 8, better than 57% at Level 9 | 12 |
| 83, better than 34% at Level 10 | 3, better than 20% at Level 10 | 11 |
| team_Fjorovic10 | |||
|---|---|---|---|
| 74, better than 29% at Level 10 | 1, better than 11% at Level 10 | 3 | |
| 8, better than 7% at Level 10 | 15, better than 92% at Level 10 | 24 | |
| 98, better than 46% at Level 9 | 7, better than 50% at Level 9 | 14 | |
| 47, better than 18% at Level 10 | 1, better than 11% at Level 10 | 8 | |
| 80, better than 32% at Level 10 | 8, better than 53% at Level 10 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.