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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_black_mae13 | ||||||||
| 22 | 13 | 4 | +9 | 99, better than 96% at Level 10 | 1.41, better than 98% at Level 10 | |||
| 20 | 15 | 5 | +5 | 93, better than 89% at Level 9 | 1.28, better than 95% at Level 9 | |||
| 17 | 10 | 2 | +7 | 79, better than 37% at Level 10 | 1.28, better than 94% at Level 10 | |||
| 13 | 13 | 8 | 0 | 75, better than 36% at Level 4 | 0.88, better than 24% at Level 4 | |||
| 9 | 16 | 6 | -7 | 59, better than 7% at Level 3 | 0.64, better than 3% at Level 3 | |||
| team_vital1k13379 | ||||||||
| 16 | 17 | 6 | -1 | 79, better than 47% at Level 9 | 1.00, better than 45% at Level 9 | |||
| 17 | 17 | 5 | 0 | 92, better than 96% at Level 4 | 0.91, better than 35% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_black_mae13 | |||
| 69, better than 28% at Level 10 | 5, better than 33% at Level 10 | 4 | |
| 49, better than 22% at Level 9 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 18 |
| 4 |
| -3 |
| 75, better than 24% at Level 10 |
| 0.82, better than 2% at Level 10 |
| 10 | 16 | 3 | -6 | 56, better than 1% at Level 8 | 0.71, better than 1% at Level 8 |
| 9 | 14 | 2 | -5 | 50, better than 1% at Level 4 | 0.69, better than 2% at Level 4 |
| 1 |
| 108, better than 50% at Level 10 | 1, better than 11% at Level 10 | 4 |
| 126, better than 85% at Level 4 | 7, better than 73% at Level 4 | 12 |
| 64, better than 54% at Level 3 | 4, better than 59% at Level 3 | 10 |
| team_vital1k13379 | |||
|---|---|---|---|
| 127, better than 65% at Level 9 | 5, better than 37% at Level 9 | 8 | |
| 117, better than 81% at Level 4 | 0, better than 1% at Level 4 | 0 | |
| 154, better than 75% at Level 10 | 2, better than 15% at Level 10 | 1 | |
| 127, better than 69% at Level 8 | 18, better than 99% at Level 8 | 15 | |
| 118, better than 82% at Level 4 | 5, better than 59% at Level 4 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.