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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_fedot_00113 | ||||||||
| ErmaK716–Steam profile of ErmaK716 (opens in a new tab) | 21 | 6 | 4 | +15 | 125 | 1.90 | ||
| 19 | 7 | 1 | +12 | 90, better than 96% at Level 3 | 1.69, better than 99% at Level 3 | |||
| 19 | 13 | 5 | +6 | 121, better than 99% at Level 3 | 1.37, better than 98% at Level 3 | |||
| 12 | 9 | 4 | +3 | 74, better than 43% at Level 4 | 1.01, better than 70% at Level 4 | |||
| 6 | 12 | 4 | -6 | 52 | 0.54 | |||
| team_1mort_4 | ||||||||
| 9 | 13 | 5 | -4 | 67, better than 20% at Level 3 | 0.77, better than 15% at Level 3 | |||
| 9 | 15 | 6 | -6 | 71, better than 32% at Level 3 | 0.64, better than 5% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_fedot_00113 | |||
| ErmaK716–Steam profile of ErmaK716 (opens in a new tab) | 45 | 0 | 4 |
| 45, better than 52% at Level 3 | 1, better than 38% at Level 3 | 6 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 9 |
| 15 |
| 4 |
| -6 |
| 66, better than 19% at Level 3 |
| 0.61, better than 4% at Level 3 |
| zyroooooo–Steam profile of zyroooooo (opens in a new tab) | 10 | 17 | 3 | -7 | 63 | 0.59 |
|---|
| 10 | 17 | 1 | -7 | 63, better than 5% at Level 4 | 0.59, better than 1% at Level 4 |
| 192, better than 99% at Level 3 |
| 3, better than 57% at Level 3 |
| 2 |
| 19, better than 31% at Level 4 | 0, better than 1% at Level 4 | 4 |
| 0 | 4 | 8 |
| team_1mort_4 | |||
|---|---|---|---|
| 36, better than 45% at Level 3 | 0, better than 1% at Level 3 | 1 | |
| 42, better than 49% at Level 3 | 6, better than 82% at Level 3 | 7 | |
| 0, better than 1% at Level 3 | 0, better than 1% at Level 3 | 0 | |
| zyroooooo–Steam profile of zyroooooo (opens in a new tab) | 40 | 1 | 2 |
| 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.