Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Rost1ks1713 | ||||||||
| 28 | 22 | 7 | +6 | 107 | 1.30 | |||
| 23 | 21 | 4 | +2 | 90 | 1.07 | |||
| TOKA1EVVLevel 3Steam profile of TOKA1EVV (opens in a new tab) | 20 | 21 | 4 | -1 | 75, better than 50% at Level 3 | 0.94, better than 59% at Level 3 | ||
| 17 | 20 | 2 | -3 | 70 | 0.86 | |||
| 12 | 23 | 3 | -11 | 41, better than 3% at Level 1 | 0.55, better than 8% at Level 1 | |||
| team_Asautay16 | ||||||||
| 32 | 20 | 7 | +12 | 119, better than 99% at Level 3 | 1.62, better than 99% at Level 3 | |||
| AsautayLevel 3Steam profile of Asautay (opens in a new tab) | 26 | 17 | 2 | +9 | 83, better than 88% at Level 3 | 1.45, better than 99% at Level 3 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Rost1ks1713 | |||
| 110 | 2 | 2 | |
| 120 | 8 | 14 | |
| TOKA1EVVLevel 3Steam profile of TOKA1EVV (opens in a new tab) | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 23 |
| 22 |
| 4 |
| +1 |
| 85, better than 90% at Level 3 |
| 0.98, better than 74% at Level 3 |
| 14 | 20 | 8 | -6 | 56, better than 12% at Level 2 | 0.72, better than 19% at Level 2 |
| 12 | 21 | 7 | -9 | 47 | 0.61 |
| 4, better than 51% at Level 3 |
| 8 |
| 56 | 6 | 13 |
| 22, better than 36% at Level 1 | 0, better than 1% at Level 1 | 3 |
| team_Asautay16 | |||
|---|---|---|---|
| 98, better than 59% at Level 3 | 5, better than 57% at Level 3 | 13 | |
| AsautayLevel 3Steam profile of Asautay (opens in a new tab) | 32, better than 31% at Level 3 | 0, better than 1% at Level 3 | 2 |
| 5, better than 21% at Level 3 | 0, better than 1% at Level 3 | 3 | |
| 107, better than 67% at Level 2 | 8, better than 72% at Level 2 | 21 | |
| 117 | 13 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.