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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_G-KT11 | ||||||||
| 29 | 18 | 4 | +11 | 111, better than 99% at Level 4 | 1.62, better than 99% at Level 4 | |||
| 19 | 22 | 4 | -3 | 76 | 0.92 | |||
| 18 | 19 | 7 | -1 | 78 | 0.92 | |||
| 14 | 19 | 7 | -5 | 89, better than 91% at Level 4 | 0.71, better than 2% at Level 4 | |||
| 8 | 20 | 6 | -12 | 39, better than 1% at Level 2 | 0.51, better than 1% at Level 2 | |||
| team_YIJ3R13 | ||||||||
| 25 | 16 | 5 | +9 | 96, better than 96% at Level 4 | 1.51, better than 99% at Level 4 | |||
| 25 | 17 | 4 | +8 | 105, better than 99% at Level 6 | 1.35, better than 99% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_G-KT11 | |||
| 49, better than 43% at Level 4 | 1, better than 27% at Level 4 | 11 | |
| 34 | 4 | 6 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 19 |
| 9 |
| -2 |
| 78, better than 60% at Level 4 |
| 0.86, better than 21% at Level 4 |
| 15 | 18 | 8 | -3 | 68, better than 32% at Level 2 | 0.80, better than 35% at Level 2 |
| ASSASSINS001–Steam profile of ASSASSINS001 (opens in a new tab) | 14 | 18 | 8 | -4 | 79 | 0.74 |
|---|
| 0 |
| 14 |
| 15 |
| 91, better than 65% at Level 4 | 5, better than 53% at Level 4 | 6 |
| 0, better than 1% at Level 2 | 1, better than 33% at Level 2 | 5 |
| team_YIJ3R13 | |||
|---|---|---|---|
| 52, better than 44% at Level 4 | 9, better than 77% at Level 4 | 11 | |
| 207, better than 95% at Level 6 | 11, better than 79% at Level 6 | 12 | |
| 107, better than 72% at Level 4 | 11, better than 86% at Level 4 | 18 | |
| 110, better than 76% at Level 2 | 7, better than 72% at Level 2 | 17 | |
| ASSASSINS001–Steam profile of ASSASSINS001 (opens in a new tab) | 74 | 6 | 9 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.