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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Nobilomo13 | ||||||||
| 19 | 6 | 1 | +13 | 76, better than 27% at Level 8 | 1.80, better than 99% at Level 8 | |||
| 19 | 12 | 3 | +7 | 101, better than 96% at Level 9 | 1.52, better than 97% at Level 9 | |||
| 15 | 11 | 6 | +4 | 106, better than 97% at Level 9 | 1.16, better than 85% at Level 9 | |||
| 12 | 9 | 6 | +3 | 85, better than 69% at Level 9 | 1.08, better than 60% at Level 9 | |||
| 5 | 12 | 8 | -7 | 56, better than 1% at Level 8 | 0.52, better than 1% at Level 8 | |||
| team_Reshka4 | ||||||||
| 12 | 13 | 5 | -1 | 86, better than 72% at Level 9 | 1.02, better than 44% at Level 9 | |||
| 12 | 16 | 7 | -4 | 84, better than 65% at Level 8 | 0.91, better than 16% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Nobilomo13 | |||
| 52, better than 35% at Level 8 | 1, better than 17% at Level 8 | 2 | |
| 105, better than 70% at Level 9 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 10 |
| 13 |
| 1 |
| -3 |
| 67, better than 4% at Level 7 |
| 0.75, better than 3% at Level 7 |
| 9 | 14 | 3 | -5 | 71, better than 7% at Level 9 | 0.65, better than 1% at Level 9 |
| 7 | 15 | 2 | -8 | 44, better than 1% at Level 10 | 0.51, better than 1% at Level 10 |
| 10 |
| 4, better than 7% at Level 9 | 2, better than 21% at Level 9 | 5 |
| 12, better than 11% at Level 9 | 0, better than 1% at Level 9 | 5 |
| 131, better than 87% at Level 8 | 2, better than 24% at Level 8 | 4 |
| team_Reshka4 | |||
|---|---|---|---|
| 0, better than 1% at Level 9 | 6, better than 58% at Level 9 | 9 | |
| 122, better than 83% at Level 8 | 3, better than 32% at Level 8 | 4 | |
| 77, better than 58% at Level 7 | 7, better than 74% at Level 7 | 9 | |
| 16, better than 12% at Level 9 | 4, better than 38% at Level 9 | 7 | |
| 7, better than 7% at Level 10 | 6, better than 54% at Level 10 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.