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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Mladenovic275 | ||||||||
| 14 | 14 | 8 | 0 | 90, better than 84% at Level 9 | 1.06, better than 66% at Level 9 | |||
| 14 | 15 | 3 | -1 | 91, better than 84% at Level 10 | 1.04, better than 47% at Level 10 | |||
| 11 | 16 | 3 | -5 | 78, better than 42% at Level 9 | 0.73, better than 1% at Level 9 | |||
| 10 | 16 | 2 | -6 | 75, better than 22% at Level 10 | 0.62, better than 1% at Level 10 | |||
| 4 | 18 | 3 | -14 | 42, better than 1% at Level 9 | 0.19, better than 1% at Level 9 | |||
| team_iscreeam13 | ||||||||
| 21 | 9 | 3 | +12 | 107, better than 99% at Level 10 | 1.64, better than 99% at Level 10 | |||
| 14 | 10 | 7 | +4 | 101, better than 96% at Level 8 | 1.27, better than 95% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Mladenovic275 | |||
| 62, better than 36% at Level 9 | 5, better than 45% at Level 9 | 9 | |
| 0, better than 1% at Level 10 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 9 |
| 1 |
| +5 |
| 71, better than 7% at Level 10 |
| 1.22, better than 88% at Level 10 |
| 15 | 14 | 2 | +1 | 79, better than 44% at Level 8 | 1.04, better than 53% at Level 8 |
| 13 | 12 | 5 | +1 | 84, better than 64% at Level 10 | 1.00, better than 34% at Level 10 |
| 5 |
| 70, better than 41% at Level 9 | 9, better than 80% at Level 9 | 11 |
| 18, better than 10% at Level 10 | 8, better than 69% at Level 10 | 8 |
| 21, better than 14% at Level 9 | 2, better than 20% at Level 9 | 5 |
| team_iscreeam13 | |||
|---|---|---|---|
| 213, better than 98% at Level 10 | 2, better than 18% at Level 10 | 7 | |
| 29, better than 20% at Level 8 | 5, better than 49% at Level 8 | 15 | |
| 18, better than 10% at Level 10 | 0, better than 1% at Level 10 | 0 | |
| 87, better than 58% at Level 8 | 2, better than 23% at Level 8 | 4 | |
| 90, better than 51% at Level 10 | 8, better than 69% at Level 10 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.