Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Unlimited-1011 | ||||||||
| 28 | 19 | 4 | +9 | 118, better than 99% at Level 6 | 1.48, better than 99% at Level 6 | |||
| 15 | 15 | 3 | 0 | 57, better than 1% at Level 5 | 1.02, better than 62% at Level 5 | |||
| 12 | 17 | 8 | -5 | 67, better than 7% at Level 5 | 0.73, better than 3% at Level 5 | |||
| 15 | 24 | 6 | -9 | 82, better than 55% at Level 6 | 0.59, better than 1% at Level 6 | |||
| 10 | 22 | 6 | -12 | 58, better than 2% at Level 6 | 0.44, better than 1% at Level 6 | |||
| team_-Embri0ne13 | ||||||||
| 25 | 13 | 3 | +12 | 103, better than 99% at Level 6 | 1.54, better than 99% at Level 6 | |||
| 23 | 17 | 8 | +6 | 107, better than 99% at Level 6 | 1.38, better than 99% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Unlimited-1011 | |||
| 125, better than 71% at Level 6 | 9, better than 72% at Level 6 | 6 | |
| 20, better than 22% at Level 5 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 17 |
| 10 |
| +4 |
| 92, better than 92% at Level 6 |
| 1.16, better than 87% at Level 6 |
| 16 | 16 | 4 | 0 | 75 | 0.95 |
| 12 | 17 | 6 | -5 | 59, better than 1% at Level 7 | 0.75, better than 3% at Level 7 |
| 7 |
| 196, better than 94% at Level 5 | 4, better than 41% at Level 5 | 14 |
| 72, better than 43% at Level 6 | 1, better than 20% at Level 6 | 2 |
| 29, better than 23% at Level 6 | 6, better than 52% at Level 6 | 7 |
| team_-Embri0ne13 | |||
|---|---|---|---|
| 109, better than 63% at Level 6 | 0, better than 1% at Level 6 | 0 | |
| 53, better than 33% at Level 6 | 5, better than 45% at Level 6 | 2 | |
| 202, better than 94% at Level 6 | 10, better than 78% at Level 6 | 7 | |
| 6 | 15 | 11 | |
| 157, better than 80% at Level 7 | 4, better than 34% at Level 7 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.