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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_influs1ee13 | ||||||||
| 18 | 10 | 6 | +8 | 125, better than 99% at Level 6 | 1.62, better than 99% at Level 6 | |||
| 18 | 10 | 8 | +8 | 144, better than 99% at Level 5 | 1.55, better than 99% at Level 5 | |||
| 15 | 8 | 4 | +7 | 87, better than 78% at Level 8 | 1.49, better than 99% at Level 8 | |||
| glhfhfhfhfhhLevel 6Steam profile of glhfhfhfhfhh (opens in a new tab) | 11 | 8 | 5 | +3 | 61, better than 1% at Level 6 | 1.19, better than 92% at Level 6 | ||
| 6 | 9 | 2 | -3 | 42, better than 1% at Level 4 | 0.82, better than 13% at Level 4 | |||
| team_Odium_waY2 | ||||||||
| 12 | 13 | 2 | -1 | 88, better than 81% at Level 8 | 1.01, better than 43% at Level 8 | |||
| 11 | 14 | 3 | -3 | 88, better than 80% at Level 8 | 0.86, better than 7% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_influs1ee13 | |||
| 157, better than 98% at Level 6 | 6, better than 76% at Level 6 | 5 | |
| 11, better than 21% at Level 5 | 0, better than 1% at Level 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 7 |
| 13 |
| 3 |
| -6 |
| 61, better than 11% at Level 3 |
| 0.50, better than 1% at Level 3 |
| 7 | 14 | 5 | -7 | 71, better than 11% at Level 6 | 0.48, better than 1% at Level 6 |
| 7 | 14 | 0 | -7 | 45 | 0.44 |
| 0 |
| 107, better than 82% at Level 8 | 0, better than 1% at Level 8 | 1 |
| glhfhfhfhfhhLevel 6Steam profile of glhfhfhfhfhh (opens in a new tab) | 90, better than 79% at Level 6 | 1, better than 23% at Level 6 | 6 |
|---|
| 76, better than 79% at Level 4 | 2, better than 43% at Level 4 | 5 |
| team_Odium_waY2 | |||
|---|---|---|---|
| 11, better than 13% at Level 8 | 11, better than 97% at Level 8 | 12 | |
| 0, better than 1% at Level 8 | 4, better than 47% at Level 8 | 6 | |
| 0, better than 1% at Level 3 | 3, better than 62% at Level 3 | 2 | |
| 28, better than 30% at Level 6 | 9, better than 94% at Level 6 | 8 | |
| 0 | 5 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.