Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_1patren13 | ||||||||
| 20 | 13 | 6 | +7 | 104, better than 98% at Level 9 | 1.41, better than 98% at Level 9 | |||
| 16 | 15 | 6 | +1 | 82, better than 61% at Level 9 | 1.05, better than 64% at Level 9 | |||
| 15 | 17 | 1 | -2 | 67, better than 1% at Level 10 | 0.97, better than 23% at Level 10 | |||
| 13 | 16 | 3 | -3 | 62, better than 1% at Level 10 | 0.87, better than 6% at Level 10 | |||
| 12 | 16 | 5 | -4 | 65, better than 3% at Level 9 | 0.84, better than 5% at Level 9 | |||
| team_SPOOONGI9 | ||||||||
| 19 | 16 | 1 | +3 | 92, better than 87% at Level 10 | 1.13, better than 76% at Level 10 | |||
| 19 | 17 | 2 | +2 | 86, better than 77% at Level 9 | 1.12, better than 75% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_1patren13 | |||
| 113, better than 57% at Level 9 | 2, better than 18% at Level 9 | 10 | |
| 0, better than 1% at Level 9 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 14 |
| 4 |
| +4 |
| 97, better than 96% at Level 9 |
| 1.09, better than 71% at Level 9 |
| 12 | 16 | 3 | -4 | 57, better than 1% at Level 10 | 0.76, better than 1% at Level 10 |
| 9 | 14 | 3 | -5 | 43, better than 1% at Level 10 | 0.69, better than 1% at Level 10 |
| 1 |
| 49, better than 19% at Level 10 | 4, better than 26% at Level 10 | 4 |
| 41, better than 16% at Level 10 | 10, better than 71% at Level 10 | 15 |
| 56, better than 26% at Level 9 | 12, better than 85% at Level 9 | 13 |
| team_SPOOONGI9 | |||
|---|---|---|---|
| 89, better than 39% at Level 10 | 2, better than 15% at Level 10 | 5 | |
| 46, better than 21% at Level 9 | 0, better than 1% at Level 9 | 4 | |
| 68, better than 32% at Level 9 | 3, better than 23% at Level 9 | 3 | |
| 47, better than 18% at Level 10 | 1, better than 11% at Level 10 | 5 | |
| 0, better than 1% at Level 10 | 0, better than 1% at Level 10 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.