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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Raisinflow8 | ||||||||
| 28 | 18 | 4 | +10 | – | 1.56, better than 99% at Level 10 | |||
| 13 | 17 | 5 | -4 | – | 0.76, better than 1% at Level 8 | |||
| 13 | 18 | 5 | -5 | – | 0.63, better than 1% at Level 5 | |||
| 12 | 20 | 4 | -8 | – | 0.52, better than 1% at Level 6 | |||
| 4 | 16 | 3 | -12 | – | 0.35, better than 1% at Level 2 | |||
| team_sapec413 | ||||||||
| 24 | 13 | 9 | +11 | – | 1.68, better than 99% at Level 6 | |||
| 21 | 13 | 9 | +8 | – | 1.48, better than 99% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Raisinflow8 | |||
| – | – | – | |
| – | – | – | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 14 |
| 6 |
| +5 |
| – |
| 1.03, better than 49% at Level 8 |
| 11 | 14 | 4 | -3 | – | 0.79, better than 10% at Level 4 |
| 14 | 17 | 9 | -3 | – | 0.71, better than 1% at Level 6 |
| – |
| – |
| – |
| – | – | – |
| – | – | – |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average kills each round.
Share of your kills that were headshots.