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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ilSuba_876 | ||||||||
| TC_SAYKO–Steam profile of TC_SAYKO (opens in a new tab) | 24 | 15 | 2 | +9 | 108 | 1.72 | ||
| 12 | 15 | 7 | -3 | 88, better than 97% at Level 2 | 0.79, better than 34% at Level 2 | |||
| 8 | 14 | 3 | -6 | 61 | 0.66 | |||
| 9 | 15 | 3 | -6 | 58, better than 1% at Level 4 | 0.63, better than 1% at Level 4 | |||
| 7 | 17 | 3 | -10 | 52 | 0.45 | |||
| team_Disencer13 | ||||||||
| Disencer–Steam profile of Disencer (opens in a new tab) | 24 | 10 | 5 | +14 | 135 | 2.05 | ||
| 16 | 10 | 4 | +6 | 77, better than 54% at Level 4 | 1.37, better than 99% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ilSuba_876 | |||
| TC_SAYKO–Steam profile of TC_SAYKO (opens in a new tab) | 85 | 13 | 24 |
| 21, better than 35% at Level 2 | 6, better than 77% at Level 2 | 10 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 12 |
| 4 |
| +1 |
| 67, better than 11% at Level 4 |
| 0.93, better than 43% at Level 4 |
| 14 | 14 | 8 | 0 | 77, better than 41% at Level 5 | 0.89, better than 20% at Level 5 |
| SirPenalot–Steam profile of SirPenalot (opens in a new tab) | 9 | 15 | 8 | -6 | 71 | 0.63 |
|---|
| 13 |
| 11 |
| 15 |
| 23, better than 33% at Level 4 | 4, better than 56% at Level 4 | 6 |
| 0 | 3 | 3 |
| team_Disencer13 | |||
|---|---|---|---|
| Disencer–Steam profile of Disencer (opens in a new tab) | 25 | 3 | 4 |
| 79, better than 70% at Level 4 | 7, better than 80% at Level 4 | 11 | |
| 90, better than 76% at Level 4 | 12, better than 97% at Level 4 | 10 | |
| 0, better than 1% at Level 5 | 8, better than 81% at Level 5 | 15 | |
| SirPenalot–Steam profile of SirPenalot (opens in a new tab) | 56 | 0 | 0 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.