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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_mwsss6669 | ||||||||
| 16 | 17 | 6 | -1 | 73, better than 11% at Level 9 | 1.06, better than 55% at Level 9 | |||
| 13 | 13 | 4 | 0 | 54, better than 1% at Level 9 | 1.04, better than 50% at Level 9 | |||
| 16 | 19 | 5 | -3 | 75, better than 18% at Level 9 | 0.90, better than 12% at Level 9 | |||
| 14 | 16 | 6 | -2 | 73, better than 12% at Level 9 | 0.83, better than 4% at Level 9 | |||
| 12 | 20 | 5 | -8 | 78, better than 25% at Level 10 | 0.58, better than 1% at Level 10 | |||
| team_escorty13 | ||||||||
| 23 | 11 | 2 | +12 | 106, better than 99% at Level 10 | 1.65, better than 99% at Level 10 | |||
| 24 | 13 | 5 | +11 | 106, better than 99% at Level 10 | 1.56, better than 99% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_mwsss6669 | |||
| 43, better than 20% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 84, better than 40% at Level 9 | 17, better than 97% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 16 |
| 8 |
| -4 |
| 75, better than 20% at Level 9 |
| 0.89, better than 10% at Level 9 |
| 14 | 15 | 4 | -1 | 61, better than 1% at Level 8 | 0.82, better than 3% at Level 8 |
| 12 | 16 | 7 | -4 | 59, better than 1% at Level 9 | 0.71, better than 1% at Level 9 |
| 21 |
| 31, better than 15% at Level 9 | 0, better than 1% at Level 9 | 8 |
| 205, better than 93% at Level 9 | 9, better than 67% at Level 9 | 7 |
| 0, better than 1% at Level 10 | 1, better than 11% at Level 10 | 6 |
| team_escorty13 | |||
|---|---|---|---|
| 176, better than 84% at Level 10 | 8, better than 56% at Level 10 | 14 | |
| 105, better than 48% at Level 10 | 7, better than 48% at Level 10 | 8 | |
| 122, better than 62% at Level 9 | 13, better than 89% at Level 9 | 19 | |
| 156, better than 82% at Level 8 | 11, better than 82% at Level 8 | 12 | |
| 166, better than 83% at Level 9 | 9, better than 67% at Level 9 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.