Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_donpascale3 | ||||||||
| 16 | 13 | 1 | +3 | 104 | 1.24 | |||
| 8 | 15 | 2 | -7 | 61, better than 3% at Level 4 | 0.61, better than 1% at Level 4 | |||
| 7 | 14 | 1 | -7 | 57, better than 2% at Level 6 | 0.58, better than 1% at Level 6 | |||
| 6 | 16 | 1 | -10 | 53, better than 1% at Level 8 | 0.31, better than 1% at Level 8 | |||
| 3 | 14 | 4 | -11 | 56, better than 1% at Level 5 | 0.26, better than 1% at Level 5 | |||
| team_dutzu6913 | ||||||||
| RayZz310Level 7Steam profile of RayZz310 (opens in a new tab) | 25 | 7 | 6 | +18 | 148, better than 99% at Level 7 | 2.42, better than 99% at Level 7 | ||
| 16 | 7 | 3 | +9 | 94, better than 95% at Level 4 | 1.51, better than 99% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_donpascale3 | |||
| 3 | 6 | 8 | |
| 74, better than 75% at Level 4 | 18, better than 99% at Level 4 | 14 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 10 |
| 7 |
| 4 |
| +3 |
| 51, better than 1% at Level 7 |
| 1.09, better than 68% at Level 7 |
| 12 | 10 | 6 | +2 | 87, better than 77% at Level 8 | 1.04, better than 57% at Level 8 |
| 9 | 9 | 7 | 0 | 80, better than 44% at Level 6 | 0.90, better than 19% at Level 6 |
| 124, better than 91% at Level 6 |
| 1, better than 22% at Level 6 |
| 2 |
| 17, better than 15% at Level 8 | 5, better than 55% at Level 8 | 9 |
| 32, better than 35% at Level 5 | 11, better than 97% at Level 5 | 7 |
| team_dutzu6913 | |||
|---|---|---|---|
| RayZz310Level 7Steam profile of RayZz310 (opens in a new tab) | 244, better than 99% at Level 7 | 3, better than 37% at Level 7 | 4 |
| 31, better than 42% at Level 4 | 1, better than 31% at Level 4 | 2 | |
| 28, better than 25% at Level 7 | 2, better than 28% at Level 7 | 6 | |
| 1, better than 6% at Level 8 | 4, better than 44% at Level 8 | 4 | |
| 79, better than 67% at Level 6 | 4, better than 52% at Level 6 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.