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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Rick87613 | ||||||||
| 19 | 8 | 3 | +11 | 115, better than 98% at Level 9 | 1.74, better than 98% at Level 9 | |||
| 17 | 8 | 5 | +9 | 105, better than 99% at Level 8 | 1.54, better than 99% at Level 8 | |||
| 14 | 7 | 2 | +7 | 68, better than 4% at Level 9 | 1.44, better than 96% at Level 9 | |||
| 13 | 8 | 5 | +5 | 72, better than 9% at Level 9 | 1.24, better than 95% at Level 9 | |||
| 14 | 11 | 11 | +3 | 106, better than 97% at Level 9 | 1.08, better than 61% at Level 9 | |||
| team_bekqsh064 | ||||||||
| 14 | 14 | 4 | 0 | 102, better than 97% at Level 10 | 1.14, better than 79% at Level 10 | |||
| 12 | 15 | 0 | -3 | 78, better than 37% at Level 9 | 0.79, better than 1% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Rick87613 | |||
| 119, better than 78% at Level 9 | 7, better than 68% at Level 9 | 13 | |
| 90, better than 63% at Level 8 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 6 |
| 14 |
| 0 |
| -8 |
| 45, better than 1% at Level 8 |
| 0.44, better than 1% at Level 8 |
| 7 | 17 | 3 | -10 | 48, better than 1% at Level 9 | 0.38, better than 1% at Level 9 |
| 2 | 17 | 7 | -15 | 36, better than 1% at Level 9 | 0.10, better than 1% at Level 9 |
| 10 |
| 19, better than 13% at Level 9 | 0, better than 1% at Level 9 | 2 |
| 282, better than 99% at Level 9 | 13, better than 97% at Level 9 | 20 |
| 412, better than 99% at Level 9 | 2, better than 21% at Level 9 | 4 |
| team_bekqsh064 | |||
|---|---|---|---|
| 300, better than 99% at Level 10 | 5, better than 44% at Level 10 | 11 | |
| 14, better than 11% at Level 9 | 5, better than 48% at Level 9 | 5 | |
| 29, better than 21% at Level 8 | 1, better than 17% at Level 8 | 1 | |
| 85, better than 55% at Level 9 | 9, better than 83% at Level 9 | 6 | |
| 34, better than 20% at Level 9 | 2, better than 21% at Level 9 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.